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Inspired Ideas

JakeSamiRulz edited this page Mar 3, 2021 · 1 revision

HW Ideas

UNSC

  • Research and Development: Reduces cost for upgrades and tech units
  • Talon Gun Drop: Drops a mini invention on the field until it is destroyed
  • Bombing Run: Does damage within a line
  • Heavy Metal: Decreases speed for higher defense
  • Pelican: Teleporting Units
  • Scatter Bomb: Drops a bomb with random hits all over the battlefield
  • Acc Assembly: Targeted price reduction
  • Unit Reanimation: Units come back after they die
  • Decoys: Fake units that trick the enemy
  • Shields: Has to hit a unit twice to kill it
  • Ghost in the Machine: Steals enemy units
  • Time for Heroes: Low population gives higher attack, higher defense, and greater speed
  • Enduring Salvo: A emp or damaging missile that buffs attack and defense of units around it
  • Spartan Morale: High Ranked Units will get an extra buff of attack, defense, and speed temporarily
  • Siphon: Sabaki's Powers (absorbs unit HP)
  • Bunker: Drops a Defensive Stronghold onto the field
  • Remote Sensors: Gives properties a vision range
  • Invulnerability: Makes units indestructible for a turn
  • Dig In: Build Temporary Structures for free
  • Hell Charge: Units explode on death
  • Redline: Permanent damage and speed buff
  • Barrier: Drops destructible barriers onto the field
  • Earthquake: Disables production for a turn

Banished

  • Fortifications: Reduces the capture rate of temporary buildings
  • Glassing Beam: Player Controlled Missile/Laser
  • Eradication: Missile that can cause units to die
  • Symbiotes: Targeted Permanent defense buff and range
  • Healing Missile: A missile that heals allies
  • Slowing Missile: Missile that slows movement of units
  • Permanent Healing: Heals permanently over time
  • Conduit of Rage: The more powers you use, the more buff you get
  • Power Surge: Reduces the cost of powers
  • Static Field: Prevents units from being damaged or from moving
  • Mass Cloak: Units disappear
  • Killing Frenzy: Makes a kill, temp increase damage
  • Vortex: Defense lowering and stunning missile
  • Fury: Trades health for damage and speed
  • Banished Raid: Allows Vehicles to capture
  • Extraction: Teleports units to base and heals them
  • Displacement: Wargroove Tenri's power (Teleports enemy units away)
  • Teleportation Nodes: Allows both enemies and allies to transport between nodes
  • Mega Turret: Allows you to drop inventions
  • Burnout: Lower the cost of units and increase the amount of money you obtain from a city
  • Lich Vanguard: Deploys an AI unit and a structure that can build any unit
  • Combat Spoils: Steals gold by sitting on enemy buildings
  • Infusion: Slime that stays on the field, making buffs to allies and/or slowing enemies
  • Cataclysm: Causes all Infusion areas to burn, causing major damage/buffs
  • Maelstrom: Black Hole effect (sucks in units and damages them)
  • Cease Fire: Prevents all attacks for a turn
  • Guilt Trip: Enemies lose rank when they kill your unit
  • Methane Party: Missile that reduces enemy attack/defense and increases ally attack/defense

Units

  • Ice Thrower Unit
  • Flame Warthog (Flame Tank)
  • Mech Walker
  • Siege Cannon
  • Giant Gunship
  • Grenadier
  • Anti-Air Infantry
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