Releases: CleverRaven/Cataclysm-DDA
Cataclysm-DDA experimental build 2025-01-06-2057
What's Changed
- [MoM] Genericize Enervating Touch by @Standing-Storm in #78971
- Aftershock: Gameified EMP mechanics by @John-Candlebury in #78974
- Crafting nest category and name corrections by @Maarifrah in #78757
- yet another portable charcoal kiln audit by @marilynias in #78622
Full Changelog: cdda-experimental-2025-01-06-1845...cdda-experimental-2025-01-06-2057
Cataclysm-DDA experimental build 2025-01-06-1845
What's Changed
- Give Chimera Natural Stance by @CwasCard in #78982
- Remove mission search radius from most missions by @RenechCDDA in #78949
Full Changelog: cdda-experimental-2025-01-06-1647...cdda-experimental-2025-01-06-1845
Cataclysm-DDA experimental build 2025-01-06-1647
What's Changed
- Fire Ax has a spike not a hook by @Maleclypse in #78973
Full Changelog: cdda-experimental-2025-01-06-0852...cdda-experimental-2025-01-06-1647
Cataclysm-DDA experimental build 2025-01-06-0852
What's Changed
- Routine tileset updates on 01 January 2025 by @kevingranade in #78881
- obsolete makeshift_solar_farm by @GuardianDll in #78969
Full Changelog: cdda-experimental-2025-01-06-0650...cdda-experimental-2025-01-06-0852
Cataclysm-DDA experimental build 2025-01-06-0650
What's Changed
- put foil wrappers inside of the roll by @MrDraMaster in #78964
Full Changelog: cdda-experimental-2025-01-06-0016...cdda-experimental-2025-01-06-0650
Cataclysm-DDA experimental build 2025-01-06-0016
What's Changed
- Remove "military" itemgroup by @Holli-Git in #78965
- typified cata_tiles and sdl_tiles by @PatrikLundell in #78815
- [Innawoods] Fixes trails spawning manmade stuff by @Maarifrah in #78777
- Thermal electric gear power draw reduction by @mark-ik in #78834
New Contributors
Full Changelog: cdda-experimental-2025-01-05-2158...cdda-experimental-2025-01-06-0016
Cataclysm-DDA experimental build 2025-01-05-2158
What's Changed
- [Magiclysm] Demon spider rework by @Standing-Storm in #78953
- Adjust Prices of .223 Rifles by @WingedZed in #78947
- [Magicylsm] Audit Magiclysm Organization by @QuillInkwell in #78931
- Fix NPC rules window scaling for small terminal sizes by @Kilvoctu in #78963
- [MoM] Melded Teleporter Force by @Standing-Storm in #78968
Full Changelog: cdda-experimental-2025-01-05-1952...cdda-experimental-2025-01-05-2158
Cataclysm-DDA experimental build 2025-01-05-1952
What's Changed
- Check validity of plant data on load by @RenechCDDA in #78960
Full Changelog: cdda-experimental-2025-01-05-1740...cdda-experimental-2025-01-05-1952
Cataclysm-DDA experimental build 2025-01-05-1740
What's Changed
- Combine crit hit and wp hit and tweak damage calculation for ranged attack by @osuphobia in #78877
- Remove Night-Pryanik from reviewers.yml by @GuardianDll in #78958
- fix pulping being too fast by @GuardianDll in #78948
- Fix crash when zone-harvesting crops with bad data by @RenechCDDA in #78939
- [CR] Add audio support for curses mode by @JodiJodington in #78880
- Bugfix kickboxing and boxing technique conditions by @RedMisao in #78962
Full Changelog: cdda-experimental-2025-01-05-1539...cdda-experimental-2025-01-05-1740
Cataclysm-DDA experimental build 2025-01-05-1539
What's Changed
- Make Jabberwock hunting make sense by @Maleclypse in #78955
Full Changelog: cdda-experimental-2025-01-05-1353...cdda-experimental-2025-01-05-1539