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Fire Ax has a spike not a hook (#78973)
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* Update firefighting.json

* Update woodworking.json

* Update data/json/items/tool/firefighting.json
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Maleclypse authored Jan 6, 2025
1 parent bf9445f commit 8d40d7f
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4 changes: 2 additions & 2 deletions data/json/items/tool/firefighting.json
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Expand Up @@ -54,7 +54,7 @@
"id": "fire_ax",
"type": "TOOL",
"name": { "str": "fire axe" },
"description": "A large, two-handed pickhead axe normally used by firefighters. It makes a powerful melee weapon, but is a bit slow to recover between swings.",
"description": "A large, two-handed pickhead axe normally used by firefighters. It makes a powerful melee weapon, but is a bit slow to recover between swings. The pickhead is for spiking into doors and glass and is not effective at hooking limbs of opponents.",
"weight": "3448 g",
"volume": "2 L",
"price": "200 USD",
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"techniques": [ "WBLOCK_1", "BRUTAL", "SWEEP" ],
"qualities": [ [ "AXE", 3 ], [ "PRY", 3 ], [ "BUTCHER", -30 ] ],
"flags": [ "DURABLE_MELEE", "NONCONDUCTIVE", "BELT_CLIP", "SHEATH_AXE" ],
"weapon_category": [ "HOOKING_WEAPONRY", "GREAT_AXES" ],
"weapon_category": [ "GREAT_AXES" ],
"use_action": [ "CROWBAR" ],
"pocket_data": [
{
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3 changes: 2 additions & 1 deletion data/json/items/tool/woodworking.json
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Expand Up @@ -16,7 +16,8 @@
"qualities": [ [ "CUT", 1 ], [ "AXE", 3 ], [ "BUTCHER", -36 ] ],
"techniques": [ "WBLOCK_1", "BRUTAL", "SWEEP" ],
"flags": [ "DURABLE_MELEE", "NONCONDUCTIVE", "SHEATH_AXE", "NO_SALVAGE" ],
"weapon_category": [ "HOOKING_WEAPONRY", "GREAT_AXES" ],
"//": "Wood axes also lack the ability to hook appropriately in combat, for the same reason they work well against trees. Straight axe head instead of curved.",
"weapon_category": [ "GREAT_AXES" ],
"melee_damage": { "bash": 14, "cut": 28 }
},
{
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