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Sentry Gun
Level 1 | Level 2 | Level 3 |
---|---|---|
The Sentry Gun's appearance at different levels.
The Sentry Gun is the Engineer's primary way of dealing damage. It can be built anywhere on the map (as long as it can stand on something) and costs 130 cells to build. The Sentry Gun is initially level 1 (seen to the far left above), but can be upgraded up to level 3. Upgrading your Sentry Gun to level 2 increases damage by 2x and makes it a bit sturdier. Level 3 adds rockets and more health. See below.
Level | Health | Shells | Rockets |
---|---|---|---|
1 | 150 | 100 | |
2 | 180 | 120 | |
3 | 216 | 144 | 20 |
Restocking the Sentry Gun is as simple as hitting it with your Spanner. If you have resources (shells and rockets), the Sentry Gun will be restocked at a rate of 40 shells + 20 rockets per hit. See table above for maximum ammo capacity.
To upgrade the Sentry Gun, hit it with your Spanner. Upgrading costs 130 cells.
To rotate the Sentry Gun you need to continually hit it with your Spanner until either the Sentry Gun is fully loaded or you run out of resources. A menu will then be brought up where you can rotate the Sentry Gun 45 degrees to the right/left, or turn it 180 degrees.
Classes
Combat Medic
Demolitions Man
Engineer
Heavy Weapons Guy
Pyro
Scout
Sniper
Soldier
Spy
Weapons
Assault Cannon
Axe
Detpack
Flamethrower
Grenade Launcher
Incendiary Cannon
Knife
Medikit
Nailgun
Pipebomb Launcher
Railgun
Rocket Launcher
Shotgun
Sniper Rifle
Sniper Rifle on Full Auto
Spanner
Super Nailgun
Super Shotgun
Tranquiliser Gun
Grenades
Caltrop Canisters
Concussion Grenade
EMP Grenade
Flare
Gas Grenade
Hand Grenade
Mirv Grenade
Nail Grenade
Napalm Grenade
Ammunition
Ammoboxes
Cells
Nails
Rockets
Shells
Items
Armor
Backpack
Flag
Health Pack
Utilities
Dispenser
Scanner
Sentry Gun
Abilities
Dash
Healing Aura
Guides
Hosting a server
Reloading
General tips
Reference
Default bindings
List of commands
Useful aliases
Useful settings
New commands
How to write a bug report