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show all battleshortcut battle commands at a useful font size
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wchristian committed Jul 27, 2019
1 parent 6b0aa2b commit 5478677
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Showing 4 changed files with 32 additions and 31 deletions.
6 changes: 3 additions & 3 deletions binary_translations.pm
Original file line number Diff line number Diff line change
Expand Up @@ -188,6 +188,9 @@ sub data {
tr => "CShelling",
desc => 'BattleCommand.Hougeki (logical-or) BattleCommand.Tousha | Tough one. It literally breaks down into Unified Archery. For now, I am going to go with Coordinated Shelling to see how it fits - Radar-coordinated Shelling'
},
"対潜" => { tr => "Anti-Sub", desc => 'BattleCommand.Kaihi' },
"突撃" => { tr => "Assault", desc => 'BattleCommand.Tousha' },
"航空" => { tr => "Anti-Air", desc => 'BattleCommand.Totugeki' },
# ** I have updated these to reflect \resources\Textures\info6_set.tex.png ** these are final translations between 接近 and 統射

"装備数が保有上限に達し開発できません" =>
Expand Down Expand Up @@ -672,7 +675,6 @@ sub data {
"家具詳細家具詳細家具詳細家具詳細家具詳細\n家具詳細家具詳細家具詳細家具詳細家具詳細" => { tr => "FurnitureDetailsFurnitureDetailsFurnitureDetailsFurnitureDetailsFurnitureDetails\nFurnitureDetailsFurnitureDetailsFurnitureDetailsFurnitureDetailsFurnitureDetails ", desc => 'i used copy/paste on this one' },
"対抗演習できません" => { tr => "Unable to do Rival Exercise", desc => 'out of context, this one may be off' },
"対抗演習を行いますか?" => { tr => "Would you like to do Rival Exercise?", desc => 'also out of context. reserve right to revise.' },
"対潜" => { tr => "Anti-Sub", desc => 'BattleCommand.Kaihi' },
"対潜\n999" => { tr => "Anti-Sub\n999", desc => '' },
"対空\n999" => { tr => "Anti-Air\n999", desc => '' },
"対空+2" => { tr => "Anti-Air+2", desc => '' },
Expand Down Expand Up @@ -889,7 +891,6 @@ sub data {
"秋津洲改" => { tr => "Akitsushima Kai", desc => '' },
"秋雲" => { tr => "Akigumo", desc => 'destroyer' },
"秋雲改" => { tr => "Akigumo Kai", desc => '' },
"突撃" => { tr => "Assault", desc => 'BattleCommand.Tousha' },
"第一艦隊" => { tr => "First Fleet", desc => '' },
"第一艦隊所属" => { tr => "First Fleet", desc => 'technically [First Fleet][Belonging (to)] as in under control of' },
"第一艦隊第一艦隊第一艦隊" => { tr => "FirstFleetFirstFleetFirstFleet", desc => 'we get it, you vape' },
Expand Down Expand Up @@ -920,7 +921,6 @@ sub data {
"能代改" => { tr => "Noshiro Kai", desc => '' },
"舞風" => { tr => "Maikaze", desc => 'destroyer' },
"舞風改" => { tr => "Maikaze Kai", desc => '' },
"航空" => { tr => "Anti-Air", desc => 'BattleCommand.Totugeki' },
"■艦娘" => { tr => "■Ship Girl", desc => '' },
"艦娘からチョコが贈られました!" => { tr => "A Ship Girl gave you chocolate as a gift!", desc => 'Chocolate given by Ship Girl as gift!' },
"艦娘を   隻引き継ぎ可能です。" => { tr => "Control of Ship Girl now possible.", desc => 'rough' },
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2 changes: 1 addition & 1 deletion kc.po
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Expand Up @@ -59127,7 +59127,7 @@ msgstr "----------"
# BattleCommand.Hougeki (logical-or) BattleCommand.Tousha | Tough one. It literally breaks down into Unified Archery. For now, I am going to go with Coordinated Shelling to see how it fits - Radar-coordinated Shelling
msgctxt "███ generic translation ███"
msgid "統射"
msgstr "CShelling"
msgstr "Coordinated Shelling"

msgctxt "Assembly-CSharp.dll|4556793"
msgid "統射"
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37 changes: 19 additions & 18 deletions labelprop_mods.cache
Original file line number Diff line number Diff line change
Expand Up @@ -3,40 +3,41 @@
{ "font_size" : 15 },
"../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_01354.-4" :
{ "font_size" : 15 },

"../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_00900.-4" :
{ "font_size" : 10 },
{ "font_size" : 20, "width" : 150 },
"../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_00948.-4" :
{ "font_size" : 10 },
{ "font_size" : 20, "width" : 150 },
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{ "font_size" : 10 },
{ "font_size" : 20, "width" : 150 },
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{ "font_size" : 10 },
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"../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_00178.-4" :
{ "font_size" : 10 },
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"../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_00983.-4" :
{ "font_size" : 10 },
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"../kc_original_unpack/repatch/PCSG00684/Media/Unity_Assets_Files/sharedassets5/sharedassets5_00533.-4" :
{ "font_size" : 10 }
{ "font_size" : 20, "width" : 150 }
}
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