Tchernobog v0.2.2a
#Tchernobog 0.2.2a
- Fixed cinematics being cut off or not displaying on certain resolutions
- Fixed a very rare bug where the game would get stuck on loading screen
- Fixed a bug where rare items would ignore the first suitable affix if more than one was within qlvl range
- Fixed fire/lightning wall having double dmg on central element
- Fixed demonic essence turning into gold if transferred to anvil/stash/whatever using ctrl + click
- Fixed rerolling set/unique affix "armor class: x" with demonic essence
- Fixed removing respec potion after use
- Fixed 1 more room in lost treasure tunnel filling with snakes
- Fixed a bug that could corrupt items with preset spells while rerolling their stats
- Change number of elemental walls segments from 7 to 5 + 2 per 10 spell lvls
- Add a new recipe for removing affixes (like before, enter and leave a game to get it to appear), using varying numbers of Azure Oil (1-4) controls which affix will be removed (first/last/prefix/suffix)
- Add a new recipe for merging set / unique items - you can merge 2 of the same item - base item will get a random affix increased by 1, material will be destroyed (if item has perfect stats, materials won't be consumed) - unique/set items can only be used as materials in the game where they dropped.
- Spells cast from a staff have cooldown reduced by half
- Spells cast from a scroll have no cooldown
- Stop opening the split quantity window if there's only 1 item
- Show inactive set stats - color grey (affixes that need more set pieces than you are currently wearing) and number of pieces required to activate them
- Display partial and full set stats while holding shift
- Added info to spellbook about Apocalypse and Blizzard spells scaling with magic
- Added showing stats missing till perfect set/unique item roll (shown under name if shift held)