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Releases: qndel/tchernobog_versions

Tchernobog v0.2.2e

03 Jan 21:44
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#Tchernobog 0.2.2e

  • Display frozen status as a debuff with shown timer
  • Remove level requirement to enter areas (Difficulty requirements still apply - normal 1, nightmare 20, hell 30, torment 40)
  • Highlight player corpses in green while having resurrect spell selected

Tchernobog v0.2.2d

22 Sep 08:59
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#Tchernobog 0.2.2d

  • Fix demonic essence rerolling wrong stats (side effect of fixing rerolling mara's kaleidoscope spells before)
  • Remove decimal part from DPS
  • Add info about ingame commands to H hotkey
  • Revise text shown to level 1 characters (OLD: Press X to find out more about your class, NEW: Hotkeys important for new players: G/H/X!)

Tchernobog v0.2.2c

31 Dec 15:25
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#Tchernobog 0.2.2c

  • Fixed missing whirlwind icon (update data.mpq)
  • Allow kicking/banning people with names containing space
  • Max qlvl allowed in /chance command set to 200
  • Ignore "one handed" / "offhand" set affixes while corrupting an item
  • Fix rerolling spells without randomized level range (first spell on mara's kaleidoscope)
  • Fixed RNG in poisoned water supply (bosses will be randomized properly now)
  • Fixed menu transition after attempting to create a character with a name that already exists

Tchernobog v0.2.2b

02 Mar 20:22
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#Tchernobog 0.2.2b
IMPORTANT! YOU NEED TO CONVERT SAVES WITH Tchernobog0.2.2AtoB-ITEMTRANSFERONLY.exe BEFORE BEING ABLE TO PLAY THIS VERSION!
UNIQUE AND SET ITEMS HAVE CHANGED AND THIS VERSION CAN'T LOAD PREVIOUS SAVES DIRECTLY! THEY NEED TO BE CONVERTED! READ GUIDE BELOW!

  • Rework displaying %dmg & %chance to hit affixes - they will still show total stats split into 2 (%dmg and %cth separately)
    but will show each individual affix accurately (and its stat range) while holding shift
  • Fix not showing prefix/suffix number on %dmg/%cth/%dmg&%cth affixes (was impossible before)
  • New crafting recipe - corrupt perfect unique/set items - can drop on hell+ difficulty (recipe qlvl 66)
    50% chance to add an affix that does nothing (but doesn't allow trying to corrupt that item again)
    Can double one of existing affixes or add Ignore Target Defense / +3 spells affix.
  • Recolor "Tancred's Weird" - was very hard to see in inventory before
  • Add grouping of same stats to set items if shift not held

REMEMBER THAT LOADING ANY CHARACTER ALSO LOADS SHARED STASH

  • STEP BY STEP GUIDE
  • MAKE BACKUPS OF ALL YOUR CHARACTERS AND STASH (I WON'T FIX IT IF YOU LOSE THEM! MAKE A BACKUP, NOW!)
  • DELETE STASH
  • LAUNCH Tchernobog0.2.2AtoB-ITEMTRANSFERONLY.exe
  • LOAD ALL YOUR CHARACTERS ONE BY ONE THEN GO BACK TO CHARACTER SELECTION MENU
  • PUT SHARED STASH FILE INTO SAVE FOLDER, CREATE A NEW CHARACTER, ENTER GAME, WAIT TILL SHARED STASH LOADS, RELOCATE ONE ITEM IN IT (TO GUARANTEE IT WILL RESAVE), EXIT GAME, DELETE NEW CHARACTER
  • YOUR STASH AND CHARACTERS SHOULD BE USABLE IN 0.2.2B NOW
  • DONT LOAD THEM AGAIN IN Tchernobog0.2.2AtoB-ITEMTRANSFERONLY.exe! CONVERSION IS DOABLE ONLY ONCE, TRYING TO DO IT AGAIN WILL RUIN CHARS/STASH OR CRASH

Tchernobog v0.2.2a

27 Feb 08:56
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#Tchernobog 0.2.2a

  • Fixed cinematics being cut off or not displaying on certain resolutions
  • Fixed a very rare bug where the game would get stuck on loading screen
  • Fixed a bug where rare items would ignore the first suitable affix if more than one was within qlvl range
  • Fixed fire/lightning wall having double dmg on central element
  • Fixed demonic essence turning into gold if transferred to anvil/stash/whatever using ctrl + click
  • Fixed rerolling set/unique affix "armor class: x" with demonic essence
  • Fixed removing respec potion after use
  • Fixed 1 more room in lost treasure tunnel filling with snakes
  • Fixed a bug that could corrupt items with preset spells while rerolling their stats
  • Change number of elemental walls segments from 7 to 5 + 2 per 10 spell lvls
  • Add a new recipe for removing affixes (like before, enter and leave a game to get it to appear), using varying numbers of Azure Oil (1-4) controls which affix will be removed (first/last/prefix/suffix)
  • Add a new recipe for merging set / unique items - you can merge 2 of the same item - base item will get a random affix increased by 1, material will be destroyed (if item has perfect stats, materials won't be consumed) - unique/set items can only be used as materials in the game where they dropped.
  • Spells cast from a staff have cooldown reduced by half
  • Spells cast from a scroll have no cooldown
  • Stop opening the split quantity window if there's only 1 item
  • Show inactive set stats - color grey (affixes that need more set pieces than you are currently wearing) and number of pieces required to activate them
  • Display partial and full set stats while holding shift
  • Added info to spellbook about Apocalypse and Blizzard spells scaling with magic
  • Added showing stats missing till perfect set/unique item roll (shown under name if shift held)

Tchernobog v0.2.2

16 Feb 15:28
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#Tchernobog 0.2.2

  • TO GET THE 2 NEW RECIPES ENTER THE GAME THEN LEAVE IT - THEY GET ADDED WHILE SAVING THE CHARACTER SO WON'T BE AVAILABLE IN THE FIRST GAME YOU PLAY AFTER UPDATE!

  • Scrolls get +100% spellpower bonus, staff spells get +50%

  • Preserve summon stats between levels (now having some summoning gear on swap could be useful - spellpower etc.) - it also means summons don't heal while changing levels

  • Golem resist cap increases to 80 at spell lvl 20 and 85 at 25

  • Cap monster physical resist at 95%

  • Fix golem idle animation (after teleporting or changing level) - will stay a bit longer on player after teleporting as a side effect

  • Make scrolls have 5 charges

  • Add scroll type to belt item type selector

  • Crafting materials max stack size has been increased from 100 to 999 (can't go higher because number wouldn't fit on the item square)

  • Warrior's repair skill and Sorcerer's recharge staff are on cooldown when you start/join the game

  • Allow sorcerer to recharge scrolls with his skill (up to clvl / 5 charges - 15 charges at lvl 60)

  • Add a chance to warrior's repair skill to increase max durability - clvl * 2% chance for increase by 1 (2 at level 60)

  • Add Demonic Essence material as a VERY rare drop to quest monsters (and even more rare drop to regular bosses/champions) - allows rerolling stats/spells of rare/unique/set/crafted items

  • Add respec potion as a VERY rare drop to quest monsters (and even more rare drop to regular bosses/champions)

  • Idea by Miacis - Add Oil of Binding as a RARE drop to quest monsters (bigger chance) and regular monsters - allows merging stats from rare rings/amulets into rare items that have an empty prefix/suffix slot - ONCE per item (max are 4 prefixes & 4 suffixes, you can check which one is which by pressing shift - prefixes will have P and suffixes S)

  • Show merged stats on rare items (to see separate affixes hold shift)

  • Add showing multiplier to "half freeze duration" affix (X1 default, if you have 2 = X2 - it keeps halving the freeze time - X1 = 50%, X2 = 25% etc.) - stacking half trap damage affix is pointless (that's why no multiplier shown)! It only works once.

  • Only magicfind of alive players counts towards loot

  • Fix crash after leaving the game while interacting with something (waypoint/stash etc.)

  • Limit max range from which you can interact with objects to 2 tiles (Earlier you could open shared stash from anywhere if someone was standing in front of it - 2 tiles to still allow interacting with shared stash if another person is standing in front of it)

Tchernobog v0.2.1h

05 Feb 23:26
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#Tchernobog 0.2.1h

  • Fixed spiritual shrine corrupting inventory
  • Stop interacting with stash till it gets fully loaded
  • If potion type for a belt column is set, pressing a number for a column that is empty will use potions from other nonempty columns with the same type

Tchernobog v0.2.1g

03 Feb 16:23
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#Tchernobog 0.2.1g

  • Fixed Artisan sometimes dropping materials that couldn't be picked up
  • Fixed message box not being centered after changing resolution
  • Fixed on hit/on attack spell cast affixes being inactive in a game till an item got reequipped or player died
  • Fix penetration above 128
  • Fix cold and fire debuffs (from monsters) lowering wrong resistances
  • Add showing unique/set/recipe drops on chat
  • Add timestamp to chat messages
  • Spiritual shrine now adds its gold in 1 pile instead of cluttering all free slots
  • Changed base ring of "Farnham's" and "dream" rings to be close to their qlvl - means they should drop more often than before
  • Tweaked generating uniques - algorithm should be more consistent
  • Tweaked generating sets - algorithm should be more consistent
  • Added /chance command that shows droprate for set items / uniques and info about their qlvl / their base item's qlvl / set elements
  • Negative HP regeneration can't drain HP below 1 in town
  • Reset unique items tracker between games
  • Reset set items tracker between games
  • Add elements to names of "Farnham's" unique rings
  • /clear command - clears chat
  • /clearall command - clears chat AND chatlog
  • Greedy magicfind bonus changed from 1000 to 666
  • Magicfind now works 100% of the time

Tchernobog v0.2.1f

24 Jan 11:33
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#Tchernobog 0.2.1f

  • Fix displaying penetrations above 100%
  • Fix crash in sorcerer's cooldown reduction
  • Reduced number of alchemist boxes from Artisan from lvl/10 to lvl/17

Tchernobog v0.2.1e

23 Jan 21:30
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#Tchernobog 0.2.1e

  • Fixed a crash when trying to reassign a hotkey on a spell granted by item after leveling up
  • Sorcerer gains 0.25s skills cooldown reduction per kill
  • Etherealize triples sorcerer's cooldown reduction while active
  • Raised penetration cap from 100 to 150 (elemental/physical)
  • New boss type - Artisan
  • Buffed Highborn boss - monster level 120% -> 125%
  • Hoarder boss drops 1 extra item
  • Display dmg needed to stun monster in advanced monster stats