Releases: qndel/tchernobog_versions
Tchernobog v0.2.2e
#Tchernobog 0.2.2e
- Display frozen status as a debuff with shown timer
- Remove level requirement to enter areas (Difficulty requirements still apply - normal 1, nightmare 20, hell 30, torment 40)
- Highlight player corpses in green while having resurrect spell selected
Tchernobog v0.2.2d
#Tchernobog 0.2.2d
- Fix demonic essence rerolling wrong stats (side effect of fixing rerolling mara's kaleidoscope spells before)
- Remove decimal part from DPS
- Add info about ingame commands to H hotkey
- Revise text shown to level 1 characters (OLD: Press X to find out more about your class, NEW: Hotkeys important for new players: G/H/X!)
Tchernobog v0.2.2c
#Tchernobog 0.2.2c
- Fixed missing whirlwind icon (update data.mpq)
- Allow kicking/banning people with names containing space
- Max qlvl allowed in /chance command set to 200
- Ignore "one handed" / "offhand" set affixes while corrupting an item
- Fix rerolling spells without randomized level range (first spell on mara's kaleidoscope)
- Fixed RNG in poisoned water supply (bosses will be randomized properly now)
- Fixed menu transition after attempting to create a character with a name that already exists
Tchernobog v0.2.2b
#Tchernobog 0.2.2b
IMPORTANT! YOU NEED TO CONVERT SAVES WITH Tchernobog0.2.2AtoB-ITEMTRANSFERONLY.exe BEFORE BEING ABLE TO PLAY THIS VERSION!
UNIQUE AND SET ITEMS HAVE CHANGED AND THIS VERSION CAN'T LOAD PREVIOUS SAVES DIRECTLY! THEY NEED TO BE CONVERTED! READ GUIDE BELOW!
- Rework displaying %dmg & %chance to hit affixes - they will still show total stats split into 2 (%dmg and %cth separately)
but will show each individual affix accurately (and its stat range) while holding shift - Fix not showing prefix/suffix number on %dmg/%cth/%dmg&%cth affixes (was impossible before)
- New crafting recipe - corrupt perfect unique/set items - can drop on hell+ difficulty (recipe qlvl 66)
50% chance to add an affix that does nothing (but doesn't allow trying to corrupt that item again)
Can double one of existing affixes or add Ignore Target Defense / +3 spells affix. - Recolor "Tancred's Weird" - was very hard to see in inventory before
- Add grouping of same stats to set items if shift not held
REMEMBER THAT LOADING ANY CHARACTER ALSO LOADS SHARED STASH
- STEP BY STEP GUIDE
- MAKE BACKUPS OF ALL YOUR CHARACTERS AND STASH (I WON'T FIX IT IF YOU LOSE THEM! MAKE A BACKUP, NOW!)
- DELETE STASH
- LAUNCH Tchernobog0.2.2AtoB-ITEMTRANSFERONLY.exe
- LOAD ALL YOUR CHARACTERS ONE BY ONE THEN GO BACK TO CHARACTER SELECTION MENU
- PUT SHARED STASH FILE INTO SAVE FOLDER, CREATE A NEW CHARACTER, ENTER GAME, WAIT TILL SHARED STASH LOADS, RELOCATE ONE ITEM IN IT (TO GUARANTEE IT WILL RESAVE), EXIT GAME, DELETE NEW CHARACTER
- YOUR STASH AND CHARACTERS SHOULD BE USABLE IN 0.2.2B NOW
- DONT LOAD THEM AGAIN IN Tchernobog0.2.2AtoB-ITEMTRANSFERONLY.exe! CONVERSION IS DOABLE ONLY ONCE, TRYING TO DO IT AGAIN WILL RUIN CHARS/STASH OR CRASH
Tchernobog v0.2.2a
#Tchernobog 0.2.2a
- Fixed cinematics being cut off or not displaying on certain resolutions
- Fixed a very rare bug where the game would get stuck on loading screen
- Fixed a bug where rare items would ignore the first suitable affix if more than one was within qlvl range
- Fixed fire/lightning wall having double dmg on central element
- Fixed demonic essence turning into gold if transferred to anvil/stash/whatever using ctrl + click
- Fixed rerolling set/unique affix "armor class: x" with demonic essence
- Fixed removing respec potion after use
- Fixed 1 more room in lost treasure tunnel filling with snakes
- Fixed a bug that could corrupt items with preset spells while rerolling their stats
- Change number of elemental walls segments from 7 to 5 + 2 per 10 spell lvls
- Add a new recipe for removing affixes (like before, enter and leave a game to get it to appear), using varying numbers of Azure Oil (1-4) controls which affix will be removed (first/last/prefix/suffix)
- Add a new recipe for merging set / unique items - you can merge 2 of the same item - base item will get a random affix increased by 1, material will be destroyed (if item has perfect stats, materials won't be consumed) - unique/set items can only be used as materials in the game where they dropped.
- Spells cast from a staff have cooldown reduced by half
- Spells cast from a scroll have no cooldown
- Stop opening the split quantity window if there's only 1 item
- Show inactive set stats - color grey (affixes that need more set pieces than you are currently wearing) and number of pieces required to activate them
- Display partial and full set stats while holding shift
- Added info to spellbook about Apocalypse and Blizzard spells scaling with magic
- Added showing stats missing till perfect set/unique item roll (shown under name if shift held)
Tchernobog v0.2.2
#Tchernobog 0.2.2
-
TO GET THE 2 NEW RECIPES ENTER THE GAME THEN LEAVE IT - THEY GET ADDED WHILE SAVING THE CHARACTER SO WON'T BE AVAILABLE IN THE FIRST GAME YOU PLAY AFTER UPDATE!
-
Scrolls get +100% spellpower bonus, staff spells get +50%
-
Preserve summon stats between levels (now having some summoning gear on swap could be useful - spellpower etc.) - it also means summons don't heal while changing levels
-
Golem resist cap increases to 80 at spell lvl 20 and 85 at 25
-
Cap monster physical resist at 95%
-
Fix golem idle animation (after teleporting or changing level) - will stay a bit longer on player after teleporting as a side effect
-
Make scrolls have 5 charges
-
Add scroll type to belt item type selector
-
Crafting materials max stack size has been increased from 100 to 999 (can't go higher because number wouldn't fit on the item square)
-
Warrior's repair skill and Sorcerer's recharge staff are on cooldown when you start/join the game
-
Allow sorcerer to recharge scrolls with his skill (up to clvl / 5 charges - 15 charges at lvl 60)
-
Add a chance to warrior's repair skill to increase max durability - clvl * 2% chance for increase by 1 (2 at level 60)
-
Add Demonic Essence material as a VERY rare drop to quest monsters (and even more rare drop to regular bosses/champions) - allows rerolling stats/spells of rare/unique/set/crafted items
-
Add respec potion as a VERY rare drop to quest monsters (and even more rare drop to regular bosses/champions)
-
Idea by Miacis - Add Oil of Binding as a RARE drop to quest monsters (bigger chance) and regular monsters - allows merging stats from rare rings/amulets into rare items that have an empty prefix/suffix slot - ONCE per item (max are 4 prefixes & 4 suffixes, you can check which one is which by pressing shift - prefixes will have P and suffixes S)
-
Show merged stats on rare items (to see separate affixes hold shift)
-
Add showing multiplier to "half freeze duration" affix (X1 default, if you have 2 = X2 - it keeps halving the freeze time - X1 = 50%, X2 = 25% etc.) - stacking half trap damage affix is pointless (that's why no multiplier shown)! It only works once.
-
Only magicfind of alive players counts towards loot
-
Fix crash after leaving the game while interacting with something (waypoint/stash etc.)
-
Limit max range from which you can interact with objects to 2 tiles (Earlier you could open shared stash from anywhere if someone was standing in front of it - 2 tiles to still allow interacting with shared stash if another person is standing in front of it)
Tchernobog v0.2.1h
#Tchernobog 0.2.1h
- Fixed spiritual shrine corrupting inventory
- Stop interacting with stash till it gets fully loaded
- If potion type for a belt column is set, pressing a number for a column that is empty will use potions from other nonempty columns with the same type
Tchernobog v0.2.1g
#Tchernobog 0.2.1g
- Fixed Artisan sometimes dropping materials that couldn't be picked up
- Fixed message box not being centered after changing resolution
- Fixed on hit/on attack spell cast affixes being inactive in a game till an item got reequipped or player died
- Fix penetration above 128
- Fix cold and fire debuffs (from monsters) lowering wrong resistances
- Add showing unique/set/recipe drops on chat
- Add timestamp to chat messages
- Spiritual shrine now adds its gold in 1 pile instead of cluttering all free slots
- Changed base ring of "Farnham's" and "dream" rings to be close to their qlvl - means they should drop more often than before
- Tweaked generating uniques - algorithm should be more consistent
- Tweaked generating sets - algorithm should be more consistent
- Added /chance command that shows droprate for set items / uniques and info about their qlvl / their base item's qlvl / set elements
- Negative HP regeneration can't drain HP below 1 in town
- Reset unique items tracker between games
- Reset set items tracker between games
- Add elements to names of "Farnham's" unique rings
- /clear command - clears chat
- /clearall command - clears chat AND chatlog
- Greedy magicfind bonus changed from 1000 to 666
- Magicfind now works 100% of the time
Tchernobog v0.2.1f
#Tchernobog 0.2.1f
- Fix displaying penetrations above 100%
- Fix crash in sorcerer's cooldown reduction
- Reduced number of alchemist boxes from Artisan from lvl/10 to lvl/17
Tchernobog v0.2.1e
#Tchernobog 0.2.1e
- Fixed a crash when trying to reassign a hotkey on a spell granted by item after leveling up
- Sorcerer gains 0.25s skills cooldown reduction per kill
- Etherealize triples sorcerer's cooldown reduction while active
- Raised penetration cap from 100 to 150 (elemental/physical)
- New boss type - Artisan
- Buffed Highborn boss - monster level 120% -> 125%
- Hoarder boss drops 1 extra item
- Display dmg needed to stun monster in advanced monster stats