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gi: fix unintended bool -> int cast and add glslang init assertion #235

gi: fix unintended bool -> int cast and add glslang init assertion

gi: fix unintended bool -> int cast and add glslang init assertion #235

Triggered via push August 3, 2024 20:21
Status Success
Total duration 11m 37s
Artifacts

validation.yml

on: push
Matrix: Build MDL SDK / build
Matrix: Build gatling for USD v23.11 (Release) / build
Matrix: Build gatling for USD v24.03 (Release) / build
Matrix: Build gatling for USD v24.05 (Release) / build
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5 warnings
Build MDL SDK / Build Ubuntu 20.04 / GCC
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/cache/restore@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build MDL SDK / Build Windows 10 / MSVC
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/cache/restore@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/