Releases: Kariaro/VRigUnity
v0.5.0
Release of VRigUnity
Changes:
- Made Virtual Camera always use 720p
- Made bone settings persistent
- Added mocap record button (Can be opened in blender as an animation)
- Added warning dialog for specific actions
- Added warnings for trying to load large models > 100mb
Info:
- Linux and OSX builds are less prioritised and might contain bugs.
The compiled app will be still be available for download but bug fixes will be less frequent
Note: The windows installer provided inside this release was built locally
v0.4.1
Release of VRigUnity
Changes:
- Fixed custom VRM models crashing the app
- Added a way to reset all settings using
-resetSettings
Info:
- Linux and OSX builds are less prioritised and might contain bugs.
The compiled app will be still be available for download but bug fixes will be less frequent
Note: The windows installer provided inside this release was built locally
v0.4.0
Release of VRigUnity
Attached files has been removed.
Use this version instead: https://github.com/Kariaro/VRigUnity/releases/tag/v0.4.1
Changes:
- Updated project README and preview
- Updated project Look and Feel
- Added language support
- Added translation system tests
- Added language contribution information
- Added Swedish
- Adjusted mouth movement
- Fixed a logger bug causing long log texts to slow down the app
- Fixed custom background not visible in virtual camera
- Virtual camera is now always disabled by default
Info:
- Linux and OSX builds are less prioritised and might contain bugs.
The compiled app will be still be available for download but bug fixes will be less frequent
Note: The windows installer provided inside this release was built locally
v0.3.0
Release of VRigUnity
Changes:
- Added a mediapipe asset test case
- Added a logger test case
- Added a custom resolution field
- Added a tracking box setting
- Added version to the window title
- Added bug issue template to GitHub
- Made it possible to hide the model
- Made right and left consistent in the code
- Updated camera window to use settings builder
- Updated code structure
- Removed old unused prefabs
- Optimized debug view to only use 5k triangles instead of 200k
- Fixed skybox polygon count
Info:
- Linux and OSX builds are less prioritised and might contain bugs.
The compiled app will be still be available for download but bug fixes will be less frequent
Note: The windows installer provided inside this release was built locally
v0.2.0
Release of VRigUnity
Changes:
- Made advanced settings resizable
- Made clicked window move to the foreground
- Made VMC receiver work without starting the camera
- Made default pose put arms down
- Made the start camera button revert if the camera failed to start
- Added named dividers to the settings window
- Added antialiasing option
- Added experimental full IK option (Correct wrist rotations)
- Added a log window
- Added a log folder button
- Updated settings style
- Removed unused AI calculations
- Removed unused UI elements
- Removed background config window and moved it to advanced settings
Info:
- Linux and OSX builds are less prioritised and might contain bugs.
The compiled app will be still be available for download but bug fixes will be less frequent
Note: The windows installer provided inside this release was built locally
v0.1.5-1
v0.1.5
Release of VRigUnity
Note: Use this version https://github.com/Kariaro/VRigUnity/releases/tag/v0.1.5-1
- Virtual camera support only works on Windows
Features:
- Added a new skybox
- Added experimental Wrist/Leg support
- Added ip address to VMC Sender
- Added UI scale slider
- Added hand threshold slider
- Added interpolation slider
- Added flag dropdown
- Added VRM receiver
- Added version box
- Added bone transform cache
- Updated UniVRM to 0.107.0
- Updated unity version to 2021.3.14f1
- Made default pose look more natural
- Capped framerate to 60
- Improved CPU usage
- Removed unused code
Bigfixes:
- Fixed OBS Virtual camera not working
Note: Linux build had missing libraries. The file has been updated
Note: The windows installer provided inside this release was built locally
v0.1.4
Release of VRigUnity
- Virtual camera support only works on Windows
Features:
- Added linux release
- Added mac release
- Updated mediapipe version
Bigfixes:
- Fixed
Flipped
camera option not saved
Note: The windows installer provided inside this release was built locally
v0.1.3
Release of VRigUnity
- Virtual camera support only works on Windows
- To use this on linux you need to compile the project yourself (Linux mediapipe binaries exists inside the repo)
Features:
- The selected camera and resolution is now saved between runns
- Added wireframe debug option button
- Added discord button
Bugfixes:
- Fixed Virtual Camera not rotating or panning
Note: The file provided inside this release was built locally
v0.1.2
Pre-Release of VRigUnity
Note: the virtual webcam cannot be rotated due to a bug this will be fixed in v0.1.3 with automated builds
- Virtual camera support only works on Windows
- To use this on linux you need to compile the project yourself (Linux mediapipe binaries exists inside the repo)
Changes:
- Updated UniVRM to v0.99.4
- Added EVMC4U v3_9v
Features:
- Added VMC bindings (With customizable port)
- Updated how hands are calculated (Much better hand movements)
- Updated project GUI
Note: The file provided inside this release was built locally