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Merge pull request #27 from Kariaro/feature/fix-assets
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Add back pose detection asset
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Kariaro authored Nov 20, 2022
2 parents b376e98 + dca942a commit 2c8d401
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Showing 3 changed files with 3 additions and 2 deletions.
1 change: 1 addition & 0 deletions Assets/Scripts/Solution/HolisticTrackingGraph.cs
Original file line number Diff line number Diff line change
Expand Up @@ -103,6 +103,7 @@ protected override IList<WaitForResult> RequestDependentAssets() {
WaitForAsset("hand_recrop.bytes"),
WaitForAsset("handedness.txt"),
WaitForAsset("palm_detection_full.bytes"),
WaitForAsset("pose_detection.bytes"),
WaitForPoseLandmarkModel(),
};
}
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2 changes: 1 addition & 1 deletion ProjectSettings/ProjectSettings.asset
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Expand Up @@ -134,7 +134,7 @@ PlayerSettings:
16:10: 1
16:9: 1
Others: 1
bundleVersion: v0.1.5
bundleVersion: v0.1.5-1
preloadedAssets: []
metroInputSource: 0
wsaTransparentSwapchain: 0
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2 changes: 1 addition & 1 deletion installer.iss
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Expand Up @@ -2,7 +2,7 @@
; SEE THE DOCUMENTATION FOR DETAILS ON CREATING INNO SETUP SCRIPT FILES!

#define MyAppName "VRigUnity"
#define MyAppVersion "0.1.5"
#define MyAppVersion "0.1.5-1"
#define MyAppPublisher "HardCoded"
#define MyAppURL "https://github.com/Kariaro/VRigUnity"
#define MyAppExeName "VRigUnity.exe"
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