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Releases: z64utils/io_export_objex_2.5

2.6.0 - Mass initialize button, Fast64 conversion

22 Dec 20:50
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  • Initializing a material that was a Fast64 material before will transfer as much data as possible to Objex2 and remove all Fast64 related data
  • Added a Mass Initialize button in viewport sidemenu, this inits all materials as Objex2 materials (the feature mentioned above also applies)
  • Fixed an issue where everything was rendered black&white if it was used above Blender 3.0 version
    Note: it still crashes if used above 3.4, so stay at 3.3 LTS or 3.4 for now