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Update readmes and changelog
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tma02 committed Dec 12, 2024
1 parent 64b3a77 commit 8502b03
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15 changes: 10 additions & 5 deletions README.md
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Expand Up @@ -39,7 +39,7 @@ The `Teemaw.Calico.json` configuration file has the following schema and default
```json
{
"DynamicZonesEnabled": true,
"LobbyIdsEnabled": false,
"LobbyQolEnabled": true,
"LoadingWaitTimeoutEnabled": true,
"MapSoundOptimizationsEnabled": true,
"MeshGpuInstancingEnabled": true,
Expand All @@ -61,11 +61,16 @@ Files modified:
* `res://Scenes/Map/main_map.gdc`
* `res://Scenes/Map/Tools/transition_zone.gdc`

### `LobbyIdsEnabled` (Experimental)
### `LobbyQolEnabled`

Lobby codes can be "spoofed" by modded clients. Calico lobby IDs are unique to each lobby and cannot be spoofed. This
option enables a new button in the Esc menu to view and copy this unique lobby ID. This will also enable searching for
lobbies using this unique ID.
This brings a few QoL features to lobbies:
* Lobby IDs - unique to each lobby and cannot be spoofed.
* A new button in the Esc menu lets you see and copy this ID.
* Other players with Calico installed can join with this ID.
* Join/leave messages only appear for users who are not blocked.
* Works with LobbyLifeguard!
* Sort by player count option at the main menu.
* Fixes the lobby list to actually show ~1,000 lobbies.

Files modified:

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11 changes: 11 additions & 0 deletions thunderstore/CHANGELOG.md
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@@ -1,3 +1,14 @@
## 0.5.0

* Fixed compatibility issues with Lure.
* This fixes a crash when joining a lobby with Lure and certain mods installed.
* Added lobby QoL patches option.
* Lobby IDs are now included in this option.
* Adds an option at the main menu to sort lobbies by player count.
* Fixes the lobby list not showing 1000 lobbies.
* Hides join/leave messages for players who are blocked.
* `LobbyIdsEnabled` has been removed. It is now part of `LobbyQolEnabled`.

## 0.4.2

* Added searching for lobbies by unique ID.
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14 changes: 9 additions & 5 deletions thunderstore/README.md
Original file line number Diff line number Diff line change
Expand Up @@ -37,7 +37,7 @@ The `Teemaw.Calico.json` configuration file has the following schema and default
```json
{
"DynamicZonesEnabled": true,
"LobbyIdsEnabled": false,
"LobbyQolEnabled": true,
"LoadingWaitTimeoutEnabled": true,
"MapSoundOptimizationsEnabled": true,
"MeshGpuInstancingEnabled": true,
Expand All @@ -59,11 +59,15 @@ Files modified:
* `res://Scenes/Map/main_map.gdc`
* `res://Scenes/Map/Tools/transition_zone.gdc`

### `LobbyIdsEnabled` (Experimental)
### `LobbyQolEnabled`

Lobby codes can be "spoofed" by modded clients. Calico lobby IDs are unique to each lobby and cannot be spoofed. This
option enables a new button in the Esc menu to view and copy this unique lobby ID. This will also enable searching for
lobbies using this unique ID.
This brings a few QoL features to lobbies:
* Lobby IDs - unique to each lobby and cannot be spoofed.
* A new button in the Esc menu lets you see and copy this ID.
* Other players with Calico installed can join with this ID.
* Join/leave messages only appear for users who are not blocked.
* Works with LobbyLifeguard!
* Sort by player count option at the main menu.

Files modified:

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