While watching Digimon, some code briefly appeared on screen in episode 5, "Kabuterimon's Electro Shocker". Being the curious individual that I am, I wanted to know what it did. Apparently other people have had the same inclination; however, the images they had posted were long since dead. The Wayback Machine was of little help. A little perturbed, I decided to port the code to Java. This program is the result.
100 /* func sample. coast creation */
110 float s
120 while s<1 or s>=2
130 input "ratio 1 to 2";s
140 endwhile
150 s = (s-1)/10+1
160 screen 1,2,1,1
170 s=sqr(s*s-1)
180 float x0=100, x1=412, y0=0, y1=0
190 fractal(x0,x1,y0,y1,1)
200 line(100, 50, 412, 50, 255, 65535)
210 end
220 func fractal(x0:float,x1:float,y0:float,y1:float,sp:int)
230 float l, r, x2, y2
240 l=sqr((x1-x0)*(x1-x0)+(y1-y0)*(y1-y0))
250 if l<2 or sp>=9 then {
260 line(x0,y0/3+50,x1,y1/3+50,255,65535) : return()
270 }
280 r=rnd()+rnd()+rnd()-2
290 x2=(x0+x1)/2+s*(y1-y0)*r
300 y2=(y0+y1)/2+s*(x0-x1)*r
310 sp = sp + 1
320 fractal(x0,x2,y0,y2,sp)
330 fractal(x2,x1,y2,y1,sp)
340 endfunc
- Digimon under the Creative Commons Attribution-ShareAlike 3.0 License
- Running Izzy's "Digivolving" Code
- Source Code in TV and Films
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