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Merge pull request shadps4-emu#320 from shadps4-emu/miscFixes7
Misc Fixes 7
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,16 @@ | ||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project | ||
// SPDX-License-Identifier: GPL-2.0-or-later | ||
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#include "common/io_file.h" | ||
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#include "playgo_chunk.h" | ||
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bool PlaygoChunk::Open(const std::filesystem::path& filepath) { | ||
Common::FS::IOFile file(filepath, Common::FS::FileAccessMode::Read); | ||
if (!file.IsOpen()) { | ||
return false; | ||
} | ||
file.Read(playgoHeader); | ||
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return true; | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,31 @@ | ||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project | ||
// SPDX-License-Identifier: GPL-2.0-or-later | ||
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#pragma once | ||
#include <filesystem> | ||
#include "common/types.h" | ||
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struct PlaygoHeader { | ||
u32 magic; | ||
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u16 version_major; | ||
u16 version_minor; | ||
u16 image_count; | ||
u16 chunk_count; | ||
u16 mchunk_count; | ||
u16 scenario_count; | ||
// TODO fill the rest | ||
}; | ||
class PlaygoChunk { | ||
public: | ||
PlaygoChunk() = default; | ||
~PlaygoChunk() = default; | ||
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bool Open(const std::filesystem::path& filepath); | ||
PlaygoHeader GetPlaygoHeader() { | ||
return playgoHeader; | ||
} | ||
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private: | ||
PlaygoHeader playgoHeader; | ||
}; |
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