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refactor: move AudioPlayer into its own component #113
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import { css } from "@emotion/css"; | ||
import styled from "@emotion/styled"; | ||
import { GlobalState, useGlobalStateContext } from "contexts/globalState"; | ||
import React from "react"; | ||
import AudioPlayer from "react-h5-audio-player"; | ||
import { ImLoop } from "react-icons/im"; | ||
import { registerPlay } from "../services/Api"; | ||
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import { buildStreamURL } from "../utils/tracks"; | ||
import IconButton from "./common/IconButton"; | ||
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const LoopingIndicator = styled.span` | ||
position: absolute; | ||
font-size: 0.5rem; | ||
padding: 0.15rem 0.2rem; | ||
background-color: ${(props) => props.theme.colors.primary}; | ||
border-radius: 100%; | ||
color: white; | ||
top: -0.25rem; | ||
right: -0.25rem; | ||
`; | ||
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function isEqualDurations(n1: number, n2: number) { | ||
return Math.abs(n1 - n2) < 0.00001; | ||
} | ||
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export const AudioWrapper: React.FC<{ | ||
currentTrack: TrackWithUserCounts | Track; | ||
}> = ({ currentTrack }) => { | ||
const { | ||
state: { playerQueueIds, currentlyPlayingIndex, user, playing, looping }, | ||
dispatch, | ||
} = useGlobalStateContext(); | ||
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const playerRef = React.useRef<any>(); | ||
const [mostlyListened, setMostlyListened] = React.useState(false); | ||
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const onEnded = React.useCallback(async () => { | ||
if (!mostlyListened && currentTrack && user) { | ||
try { | ||
await registerPlay(user?.id, currentTrack.id); | ||
} catch (e) { | ||
console.error(e); | ||
} | ||
} | ||
if (looping === "loopTrack") { | ||
} else { | ||
dispatch({ type: "incrementCurrentlyPlayingIndex" }); | ||
} | ||
setMostlyListened(false); | ||
}, [currentTrack, dispatch, looping, mostlyListened, user]); | ||
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const onListen = React.useCallback( | ||
async (e) => { | ||
if ( | ||
!mostlyListened && | ||
currentTrack && | ||
user && | ||
e.target.currentTime > 45 | ||
) { | ||
setMostlyListened(true); | ||
try { | ||
// FIXME: the v1 API doesn't allow play registration from localhost:8080 | ||
await registerPlay(user?.id, currentTrack.id); | ||
} catch (e) { | ||
console.error(e); | ||
} | ||
} | ||
}, | ||
[currentTrack, mostlyListened, user] | ||
); | ||
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const onClickNext = React.useCallback(() => { | ||
dispatch({ type: "incrementCurrentlyPlayingIndex" }); | ||
}, [dispatch]); | ||
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const onClickPrevious = React.useCallback(() => { | ||
dispatch({ type: "decrementCurrentlyPlayingIndex" }); | ||
}, [dispatch]); | ||
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const onPause = React.useCallback( | ||
(e) => { | ||
// onPause gets triggered both onEnded and onPause, so we need | ||
// a way to differntiate those. | ||
if (!isEqualDurations(e.target.currentTime, e.target.duration)) { | ||
dispatch({ type: "setPlaying", playing: false }); | ||
} | ||
}, | ||
[dispatch] | ||
); | ||
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const onPlay = React.useCallback(() => { | ||
dispatch({ type: "setPlaying", playing: true }); | ||
}, [dispatch]); | ||
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const determineIfShouldPlay = React.useCallback(() => { | ||
if ( | ||
currentTrack && | ||
currentlyPlayingIndex !== undefined && | ||
currentTrack.id === playerQueueIds[currentlyPlayingIndex] && | ||
playerRef?.current && | ||
playing && | ||
!playerRef.current.isPlaying() | ||
) { | ||
playerRef.current.audio.current.play(); | ||
} else if ( | ||
playerRef?.current && | ||
playing === false && | ||
playerRef.current.isPlaying() | ||
) { | ||
playerRef.current.audio.current.pause(); | ||
} | ||
}, [currentTrack, currentlyPlayingIndex, playerQueueIds, playing]); | ||
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React.useEffect(() => { | ||
determineIfShouldPlay(); | ||
}, [determineIfShouldPlay]); | ||
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const getAudioSrc = React.useCallback(async () => { | ||
const streamUrl = buildStreamURL(currentTrack.id, user?.clientId); | ||
try { | ||
const result = await fetch(streamUrl); | ||
const blob = await result.blob(); | ||
if (blob) { | ||
playerRef.current.audio.current.src = URL.createObjectURL(blob); | ||
} | ||
} catch (e) { | ||
// If the result gets rejected here it's probably because of CORS, | ||
// so we'll just set the audio src directly. | ||
playerRef.current.audio.current.src = streamUrl; | ||
} | ||
}, [currentTrack, user]); | ||
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React.useEffect(() => { | ||
getAudioSrc(); | ||
}, [getAudioSrc]); | ||
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const onLoop = React.useCallback(() => { | ||
playerRef.current.audio.current.loop = false; | ||
let nextLooping: GlobalState["looping"] = undefined; | ||
if (looping === undefined) { | ||
nextLooping = "loopTrack"; | ||
playerRef.current.audio.current.loop = true; | ||
} else if (looping === "loopTrack") { | ||
nextLooping = "loopQueue"; | ||
} | ||
dispatch({ type: "setLooping", looping: nextLooping }); | ||
}, [dispatch, looping]); | ||
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return ( | ||
<> | ||
<AudioPlayer | ||
// src={buildStreamURL(currentTrack.id, user?.clientId)} | ||
ref={playerRef} | ||
onEnded={onEnded} | ||
onPause={onPause} | ||
onPlay={onPlay} | ||
onClickNext={onClickNext} | ||
onClickPrevious={onClickPrevious} | ||
showSkipControls | ||
onListen={onListen} | ||
onLoadedData={determineIfShouldPlay} | ||
showJumpControls={false} | ||
layout="horizontal" | ||
className={css` | ||
&.rhap_container { | ||
box-shadow: none; | ||
padding: 0; | ||
margin-right: 1rem; | ||
} | ||
`} | ||
/> | ||
<IconButton | ||
color={looping ? "primary" : undefined} | ||
compact | ||
onClick={onLoop} | ||
className={css` | ||
margin-left: 1rem; | ||
position: relative; | ||
`} | ||
> | ||
<ImLoop /> | ||
{looping === "loopTrack" && <LoopingIndicator>1</LoopingIndicator>} | ||
</IconButton> | ||
</> | ||
); | ||
}; |
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