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// | ||
// AppDelegate.h | ||
// SomeAppObjc | ||
// | ||
// Created by Alex on 26.04.2021. | ||
// Copyright © 2021 Prebid. All rights reserved. | ||
// | ||
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#import <UIKit/UIKit.h> | ||
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@interface AppDelegate : UIResponder <UIApplicationDelegate> | ||
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@end | ||
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// | ||
// AppDelegate.m | ||
// SomeAppObjc | ||
// | ||
// Created by Alex on 26.04.2021. | ||
// Copyright © 2021 Prebid. All rights reserved. | ||
// | ||
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#import "AppDelegate.h" | ||
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@interface AppDelegate () | ||
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@end | ||
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@implementation AppDelegate | ||
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- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { | ||
// Override point for customization after application launch. | ||
return YES; | ||
} | ||
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#pragma mark - UISceneSession lifecycle | ||
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- (UISceneConfiguration *)application:(UIApplication *)application configurationForConnectingSceneSession:(UISceneSession *)connectingSceneSession options:(UISceneConnectionOptions *)options { | ||
// Called when a new scene session is being created. | ||
// Use this method to select a configuration to create the new scene with. | ||
return [[UISceneConfiguration alloc] initWithName:@"Default Configuration" sessionRole:connectingSceneSession.role]; | ||
} | ||
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- (void)application:(UIApplication *)application didDiscardSceneSessions:(NSSet<UISceneSession *> *)sceneSessions { | ||
// Called when the user discards a scene session. | ||
// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions. | ||
// Use this method to release any resources that were specific to the discarded scenes, as they will not return. | ||
} | ||
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@end |
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Example/PrebidDemo/SomeAppObjc/Assets.xcassets/AccentColor.colorset/Contents.json
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{ | ||
"colors" : [ | ||
{ | ||
"idiom" : "universal" | ||
} | ||
], | ||
"info" : { | ||
"author" : "xcode", | ||
"version" : 1 | ||
} | ||
} |
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