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Update docs/guides/migrations/v8.md
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Co-authored-by: Matt Karl <[email protected]>
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Zyie and bigtimebuddy authored Apr 9, 2024
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Expand Up @@ -383,8 +383,8 @@ uniformGroup.uniforms.uTime = 100; // still accessed the same!
The best way to play and fully and get to know this new setup please check out the Mesh and Shader examples:
**old**: [v7 example](https://pixijs.com/8.x/examples/mesh-and-shaders/triangle-color)
**new**: [v8 example](https://pixijs.com/7.x/examples/mesh-and-shaders/triangle-color)
**old**: [v7 example](https://pixijs.com/7.x/examples/mesh-and-shaders/triangle-color)
**new**: [v8 example](https://pixijs.com/8.x/examples/mesh-and-shaders/triangle-color)
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