Releases: pattonw/mwatershed
Releases · pattonw/mwatershed
Add randomized_strides
v0.5.1
Fix bug in agglomerate function when stride
was set to None
. In this case we generate default strides of 1x1x...
however instead of generating one stride per offset we were generating one stride per dimension, resulting in many offsets being ignored in applications using long range affinities
Add strides
Arbitrary strides are now supported for each offset in your neighborhood.
v0.4
v0.3
Filter out the background.
Given an array of affinities, voxels will be merged and given ids greater than 0. If a voxel has no positive edges it is considered part of the background and will be assigned 0 unless it was given a seed label by the user, in which case the label will not change.