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Bool handling bug fixes, automapper updates
* fix a few bugs where "0 == false" and others would not evaluate to true. * proper map window toggling - if the map window is visible, but not active, the "cmd-m" hotkey will focus the window. If the map window is the active window "cmd-m" will close the window and focus the game window. * add `#g`, `#go`, `#walk`, `#walkto` aliases for `#goto` * add roomobscured variable - set to `1` when room exits is "obscured by a thick fog" * add roomportals variable - a piped list of non cardinal exits * when room is obscured by fog, automapper will print the normal room exits
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