Skip to content

Commit

Permalink
Merge pull request #7 from AGPumBoy/japanese-locale-update
Browse files Browse the repository at this point in the history
Japanese locale update
  • Loading branch information
Acivev authored Oct 26, 2024
2 parents 07679d1 + d1d3e15 commit a96ad6d
Show file tree
Hide file tree
Showing 6 changed files with 246 additions and 246 deletions.
14 changes: 7 additions & 7 deletions language-pack/src/main/res/values-ja/dialogs.xml
Original file line number Diff line number Diff line change
@@ -1,14 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>

<string name="dialog_exit_yes">Yes</string>
<string name="dialog_exit_no">No</string>
<string name="dialog_exit_message">Are you sure you want to exit the game?</string>
<string name="dialog_exit_yes">はい</string>
<string name="dialog_exit_no">いいえ</string>
<string name="dialog_exit_message">ゲームを終了しますか。</string>

<string name="dialog_visit_osu_website">Do you want to visit the official osu! website?</string>
<string name="dialog_visit_osudroid_profile_page">Do you want to visit your profile page?</string>
<string name="dialog_visit_osudroid_website">Do you want to visit the official osu!droid website?</string>
<string name="dialog_visit_osu_website">osu!公式ウェブサイト</string>
<string name="dialog_visit_osudroid_profile_page">プロフィールページ</string>
<string name="dialog_visit_osudroid_website">osu!droid公式ウェブサイト</string>

<!-- All new strings should present below for better managing locals... -->

</resources>
</resources>
100 changes: 50 additions & 50 deletions language-pack/src/main/res/values-ja/general.xml
Original file line number Diff line number Diff line change
@@ -1,88 +1,88 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>

<string name="markdown_title">Markdown Title</string>
<string name="changelog_title">Changelog</string>
<string name="markdown_title">マークダウンタイトル</string>
<string name="changelog_title">更新内容</string>

<string name="message_info_multitouch">Multitouch may not be supported by your device</string>
<string name="message_low_storage_space">Storage space is low. Free Storage: %s GB. This may cause replay/score submission bugs.</string>
<string name="message_info_multitouch">このデバイスはマルチタッチに対応していない恐れがあります。</string>
<string name="message_low_storage_space">ストレージがいっぱいです。 使用可能: %s GB. リプレイ、スコアレポートの際、エラーが発生する恐れがあります。</string>

<string name="message_error">Error: %s</string>
<string name="message_error_open">Cannot open %s</string>
<string name="message_error_createdir">Cannot create %s</string>
<string name="message_error_sdcard">External storage is not mounted</string>
<string name="message_error_sdcardread">External storage is read only</string>
<string name="message_error">エラー: %s</string>
<string name="message_error_open">%sの読み込みに失敗しました。</string>
<string name="message_error_createdir">%sの生成に失敗しました。</string>
<string name="message_error_sdcard">外部ストレージがマウントされていません。</string>
<string name="message_error_sdcardread">外部ストレージが読み専用となっています。</string>

<!-- Crash -->
<string name="crash">Sorry, the game encountered an unexpected error and needs to close.</string>
<string name="app_run_code_error">Fatal error encountered</string>
<string name="crash">予期しないエラーが発生しました。ゲームが終了します。</string>
<string name="app_run_code_error">深刻なエラーが発生しました。</string>

<!-- Errors -->
<string name="network_not_connected">Network connection failed, please check network settings</string>
<string name="xml_parser_failed">Data parsing failed</string>
<string name="io_exception_error">File Stream Exception</string>
<string name="http_status_code_error">Network exception, error code: %d</string>
<string name="http_exception_error">Network exception, request timeout</string>
<string name="socket_exception_error">Network exception, read data timeout</string>
<string name="network_not_connected">ネットワークとの接続に失敗しました。 ネットワーク設定を確認してください。</string>
<string name="xml_parser_failed">Data Parsing エラー</string>
<string name="io_exception_error">File Stream エラー</string>
<string name="http_status_code_error">ネットワークエラー: %d</string>
<string name="http_exception_error">ネットワークエラー: request timeout</string>
<string name="socket_exception_error">ネットワークエラー: read data timeout</string>


<!-- Accessibility -->
<string name="accessibility_detector_title">Disable Accessibility Services</string>
<string name="accessibility_detector_message">The following accessibility services must be disabled in order to play:</string>
<string name="accessibility_detector_settings">Go to accessibility settings</string>
<string name="accessibility_detector_exit">Exit game</string>
<string name="accessibility_detector_title">補助サービスをオフにしてください。</string>
<string name="accessibility_detector_message">ゲーム進行のため、次の補助サービスをオフにしてください。</string>
<string name="accessibility_detector_settings">補助サービス設定に進む</string>
<string name="accessibility_detector_exit">ゲーム終了</string>

<!-- Online -->
<string name="online_loadrecord">Loading record details...</string>
<string name="multiplayer_not_online">You must be logged in to the server to play multiplayer!</string>
<string name="online_loadrecord">読み込み中...</string>
<string name="multiplayer_not_online">ログインしていない場合、マルチプレイ</string>

<!-- Color Picker -->
<string name="press_color_to_apply">Press on Color to apply</string>
<string name="press_color_to_apply">使用する色を選択</string>

<!-- Beatmap downloader -->
<string name="beatmap_downloader_cancel">Cancel</string>
<string name="beatmap_downloader_connecting">Connecting to server...</string>
<string name="beatmap_downloader_downloading">Downloading beatmap %s...</string>
<string name="beatmap_downloader_importing">Importing beatmap %s...</string>
<string name="beatmap_downloader_cancel">キャンセル</string>
<string name="beatmap_downloader_connecting">通信中...</string>
<string name="beatmap_downloader_downloading">ビートマップダウンロード中 %s...</string>
<string name="beatmap_downloader_importing">ビートマップ読み込み中 %s...</string>

<!-- Ranked status -->
<string name="ranked_status_ranked"><font color="#41FF64">Ranked</font></string>
<string name="ranked_status_approved"><font color="#41FF64">Approved</font></string>
<string name="ranked_status_qualified"><font color="#64F2FF">Qualified</font></string>
<string name="ranked_status_loved"><font color="#FA64FF">Loved</font></string>
<string name="ranked_status_pending"><font color="#FFAC64">Pending</font></string>
<string name="ranked_status_pending"><font color="#FFAC64">Pengind</font></string>
<string name="ranked_status_wip"><font color="#FFAC64">Work in Progress</font></string>
<string name="ranked_status_graveyard"><font color="#FFFFFF">Graveyard</font></string>

<!-- Library -->
<string name="library_cleared">Cache cleared</string>
<string name="library_importing">Importing beatmap...</string>
<string name="library_importing_several">Found %s archived beatmaps. Importing...</string>
<string name="library_skin_importing_several">Found %s archived skins. Importing...</string>
<string name="library_imported">\"%s\" has been imported!</string>
<string name="message_loaded_skin">Successfully applied new skin!</string>
<string name="message_error_dir_not_found">Directory is not found</string>
<string name="file_integrity_tampered">File integrity check failed. Aborting gameplay.</string>
<string name="library_importing">ビートマップ読み込み中...</string>
<string name="library_importing_several">%sのビートマップを発見しました. 読み込み中...</string>
<string name="library_skin_importing_several">%sのスキンを発見しました. 読み込み中...</string>
<string name="library_imported">「%s」をロードしました!</string>
<string name="message_loaded_skin">スキンの適用が完了しました!</string>
<string name="message_error_dir_not_found">ディレクトリが見つかりませんでした。</string>
<string name="file_integrity_tampered">ファイル検証に失敗しました. ゲームプレイを中断します。</string>

<!-- Parser -->
<string name="beatmap_parser_cannot_open_file" formatted="false">Failed loading %s: Could not open beatmap file</string>
<string name="beatmap_parser_cannot_open_file" formatted="false">読み込み失敗 %s: ビートマップファイルが開けませんでした。</string>

<!-- Block area manager fragment -->
<string name="block_area_editor_fragment_add">Add area</string>
<string name="block_area_editor_fragment_reset">Reset</string>
<string name="block_area_editor_fragment_done">Done</string>
<string name="block_area_editor_fragment_add">追加エリア</string>
<string name="block_area_editor_fragment_reset">初期化</string>
<string name="block_area_editor_fragment_done">終了</string>

<!-- Updater -->
<string name="update_dialog_message">There is a new update available</string>
<string name="update_dialog_button_update">Update Now</string>
<string name="update_info_checking">Checking for new updates...</string>
<string name="update_info_check_failed">Failed to check for updates. The server or your internet connection may not be available.</string>
<string name="update_info_downloading">Downloading updates... %d%%</string>
<string name="update_info_download_canceled">Download cancelled.</string>
<string name="update_info_download_failed">Download failed, check your internet connection.</string>
<string name="update_info_updated">Update successfully installed!</string>
<string name="update_info_latest">No new updates available</string>
<string name="update_dialog_message">アップデートがあります。</string>
<string name="update_dialog_button_update">今すぐアップデート</string>
<string name="update_info_checking">アップデートの確認中...</string>
<string name="update_info_check_failed">アップデート確認に失敗しました。サーバー若しくはネットワークに問題がある可能性があります。</string>
<string name="update_info_downloading">アップデートダウンロード中... %d%%</string>
<string name="update_info_download_canceled">ダウンロードがキャンセルされました。</string>
<string name="update_info_download_failed">ダウンロード失敗、ネットワークの接続を確認してください。</string>
<string name="update_info_updated">アップデートのインストールに成功しました!</string>
<string name="update_info_latest">更新できるアップデートがありません。</string>

<!-- All new strings should present below for better managing locals... -->

</resources>
</resources>
80 changes: 40 additions & 40 deletions language-pack/src/main/res/values-ja/menus.xml
Original file line number Diff line number Diff line change
@@ -1,65 +1,65 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Song Select -->
<string name="menu_score" formatted="false">Score: %s (%dx)</string>
<string name="menu_performance" formatted="false">Performance: %spp (%dx)</string>
<string name="menu_creator">Creator: %s</string>
<string name="menu_score" formatted="false">スコア: %s (%dx)</string>
<string name="menu_performance" formatted="false">パフォーマンス: %spp (%dx)</string>
<string name="menu_creator">製作者: %s</string>

<string name="menu_mod_back">Back</string>
<string name="menu_mod_multiplier" formatted="false">Score %.2fx</string>
<string name="menu_mod_reset">Reset all mods</string>
<string name="menu_mod_back">戻る</string>
<string name="menu_mod_multiplier" formatted="false">スコア %.2fx</string>
<string name="menu_mod_reset">全Mod初期化</string>

<string name="menu_properties_title">Song properties</string>
<string name="menu_properties_offset">Song offset:</string>
<string name="menu_properties_tofavs">Add to favorites</string>
<string name="menu_properties_delete">Delete beatmap</string>
<string name="menu_properties_title">曲の詳細</string>
<string name="menu_properties_offset">オフセット:</string>
<string name="menu_properties_tofavs">お気に入りに追加</string>
<string name="menu_properties_delete">ビートマップ削除</string>

<string name="menu_deletescore_delete">Delete</string>
<string name="menu_deletescore_delete_success">Delete score success!</string>
<string name="menu_deletescore_delete">削除</string>
<string name="menu_deletescore_delete_success">スコアが削除されました。</string>

<string name="menu_search_filter">Search for...</string>
<string name="menu_search_sort_title">Title</string>
<string name="menu_search_sort_date">Date</string>
<string name="menu_search_sort_creator">Creator</string>
<string name="menu_search_sort_artist">Artist</string>
<string name="menu_search_filter">検索...</string>
<string name="menu_search_sort_title">タイトル</string>
<string name="menu_search_sort_date">日時</string>
<string name="menu_search_sort_creator">製作者</string>
<string name="menu_search_sort_artist">アーティスト</string>
<string name="menu_search_sort_bpm">Bpm</string>
<string name="menu_search_sort_droid_stars">osu!droid Stars</string>
<string name="menu_search_sort_standard_stars">osu!standard Stars</string>
<string name="menu_search_sort_length">Length</string>
<string name="binfoStr1" formatted="false">Length: %s BPM: %s Combo: %d</string>
<string name="binfoStr2" formatted="false">Circles: %d Sliders: %d Spinners: %d (MapId: %d)</string>
<string name="menu_search_sort_droid_stars">osu!droid 難易度</string>
<string name="menu_search_sort_standard_stars">osu!standard 難易度</string>
<string name="menu_search_sort_length">長さ</string>
<string name="binfoStr1" formatted="false">長さ: %s BPM: %s コンボ: %d</string>
<string name="binfoStr2" formatted="false">サークル: %d スライダー: %d スピナー: %d (マップID: %d)</string>
<!-- End Song Select -->

<!-- Filter Menu -->
<string name="favorite_default">Default</string>
<string name="favorite_new_folder">Create new folder</string>
<string name="favorite_ensure">Are you sure?</string>
<string name="favorite_manage">Manage Beatmap folder</string>
<string name="favorite_default">デフォルト</string>
<string name="favorite_new_folder">フォルダーを追加</string>
<string name="favorite_ensure">本当によろしいですか。</string>
<string name="favorite_manage">フォルダーを管理する</string>


<!-- Score Export/Import -->
<string name="frg_score_menu_title">Score</string>
<string name="frg_score_menu_export_score">Export Score</string>
<string name="frg_score_menu_export_failed">Failed to export replay!</string>
<string name="frg_score_menu_export_succeed" formatted="true">Replay is saved to %s</string>
<string name="frg_score_menu_title">スコア</string>
<string name="frg_score_menu_export_score">スコアを保存する</string>
<string name="frg_score_menu_export_failed">リプレイ保存に失敗しました!</string>
<string name="frg_score_menu_export_succeed" formatted="true">リプレイが保存されました。ファイル名: %s</string>

<!-- Mod Menu Customizations -->
<!-- Visuals -->
<string name="opt_show_scoreboard_title">Show Scoreboard</string>
<string name="opt_show_scoreboard_title">スコアボード表示</string>
<!-- Speed -->
<string name="opt_changespeed_title">Speed Modify</string>
<string name="opt_enablenc_whenspeedchange_title">Enable pitch shift in speed modify</string>
<string name="opt_changespeed_title">速度調整</string>
<string name="opt_enablenc_whenspeedchange_title">速度調整の際、ピッチシフトを適用します。</string>
<!-- Difficulty-->
<string name="opt_forcear_title">Force AR</string>
<string name="opt_forceod_title">Force OD</string>
<string name="opt_forcehp_title">Force HP</string>
<string name="opt_forcecs_title">Force CS</string>
<string name="opt_forcear_title">強制 AR</string>
<string name="opt_forceod_title">強制 OD</string>
<string name="opt_forcehp_title">強制 HP</string>
<string name="opt_forcecs_title">強制 CS</string>
<!-- FL Follow delay -->
<string name="opt_flashlight_follow_delay_title">FL Follow delay</string>
<string name="opt_flashlight_follow_delay_title">FL遅延</string>

<!-- Notify -->
<string name="force_diffstat_mod_unpickable">Some mods have been disabled as all forced difficulty statistics are enabled.</string>
<string name="force_diffstat_mod_unpickable">すべての難易度パラメーターが強制適用されたため、いくつかのmodがオフになりました。</string>

<!-- All new strings should present below for better managing locals... -->

</resources>
</resources>
Loading

0 comments on commit a96ad6d

Please sign in to comment.