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Initial Object Store implementation #150
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9897418
Initial Object Store implementation
mtmk d6b89ca
Run Object store tests in GH CI
mtmk ff8524f
Merge branch 'main' into obj-store-initial-impl
mtmk 63b7dd2
Pull consumer abstraction
mtmk ead74ed
Push consumer channel explanation
mtmk 79df9a8
Object get and delete
mtmk 29ac88a
Merge branch 'main' into obj-store-initial-impl
mtmk 2ed63d9
Stream leave open option
mtmk 318ba50
Stream leave open option
mtmk 9001738
Rename OB to Obj
mtmk 2393fb3
Update NATS.Client.sln.DotSettings
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Original file line number | Diff line number | Diff line change |
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<Project Sdk="Microsoft.NET.Sdk"> | ||
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<PropertyGroup> | ||
<OutputType>Exe</OutputType> | ||
<TargetFramework>net6.0</TargetFramework> | ||
<ImplicitUsings>enable</ImplicitUsings> | ||
<Nullable>enable</Nullable> | ||
<IsPackable>false</IsPackable> | ||
</PropertyGroup> | ||
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<ItemGroup> | ||
<ProjectReference Include="..\..\src\NATS.Client.ObjectStore\NATS.Client.ObjectStore.csproj" /> | ||
</ItemGroup> | ||
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</Project> |
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Original file line number | Diff line number | Diff line change |
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using System.Text; | ||
using NATS.Client.Core; | ||
using NATS.Client.JetStream; | ||
using NATS.Client.ObjectStore; | ||
using NATS.Client.ObjectStore.Models; | ||
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var nats = new NatsConnection(); | ||
var js = new NatsJSContext(nats); | ||
var ob = new NatsObjContext(js); | ||
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var store = await ob.CreateObjectStore(new NatsObjConfig("o1")); | ||
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var meta = new ObjectMetadata { Name = "k1", Options = new Options { MaxChunkSize = 10 }, }; | ||
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var stringBuilder = new StringBuilder(); | ||
for (var i = 0; i < 9; i++) | ||
{ | ||
stringBuilder.Append($"{i:D2}-4567890"); | ||
} | ||
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var buffer90 = stringBuilder.ToString(); | ||
{ | ||
var buffer = Encoding.ASCII.GetBytes(buffer90); | ||
var stream = new MemoryStream(buffer); | ||
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await store.PutAsync(meta, stream); | ||
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var data = await store.GetInfoAsync("k1"); | ||
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Console.WriteLine($"DATA: {data}"); | ||
} | ||
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{ | ||
var memoryStream = new MemoryStream(); | ||
await store.GetAsync("k1", memoryStream); | ||
await memoryStream.FlushAsync(); | ||
var buffer = memoryStream.ToArray(); | ||
Console.WriteLine($"buffer:{Encoding.ASCII.GetString(buffer)}"); | ||
} | ||
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Console.WriteLine("Bye"); |
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Out of curiosity, what is the benefit of using this over
MemoryPool<byte>.Shared
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MemoryPool.Shared.Rent returns at least the size asked for, which usually rounds up to some 2^n. This wrapper chops the memory to exact size so when it's passed to stream read/write or down the line to publish or something you won't need to pass the actual size.
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btw, we are still renting it from MemoryPool.
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Ah, I see that now. Clever!