A Gamecube emulator in the Rust programming language. Work is in progress to boot the Gamecube BIOS.
Rustcube is built with Cargo, the Rust package manager.
Currently, Rustcube takes a single argument to run. This can be the Gamecube bios(IPL.bin), The one I've been testing with has a SHA-1 of 015808f637a984acde6a06efa7546e278293c6ee
. You could also run DOL, ISO and GCM files.
You can build and run the emulator with:
cargo run -- <PathToIPL/DOL/ISO/GCM>
Enable debug logging
RUST_LOG=debug cargo run -- <PathToIPL/DOL/ISO/GCM>
A basic debugger has been created with gtk-rs. Though it is very much a work in progress, which means it's missing many features and may not function correctly.
Run the debugger with following:
cargo run -p debugger -- <PathToIPL/DOL/ISO/GCM>
Licensed under either of
- Apache License, Version 2.0, (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
at your option.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.