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50 changes: 50 additions & 0 deletions
50
platforms/common/src/main/java/dynamic_fps/impl/mixin/ScreenMixin.java
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package dynamic_fps.impl.mixin; | ||
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import dynamic_fps.impl.service.ModCompat; | ||
import org.spongepowered.asm.mixin.Mixin; | ||
import org.spongepowered.asm.mixin.Unique; | ||
import org.spongepowered.asm.mixin.injection.At; | ||
import org.spongepowered.asm.mixin.injection.Inject; | ||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; | ||
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import dynamic_fps.impl.util.duck.DuckScreen; | ||
import net.minecraft.client.gui.screens.Screen; | ||
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@Mixin(Screen.class) | ||
public class ScreenMixin implements DuckScreen { | ||
@Unique | ||
private boolean dynamic_fps$canOptimize = false; | ||
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@Unique | ||
private boolean dynamic_fps$hasOptedOut = false; | ||
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@Override | ||
public boolean dynamic_fps$rendersBackground() { | ||
return dynamic_fps$canOptimize; | ||
} | ||
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@Override | ||
public void dynamic_fps$setRendersBackground() { | ||
this.dynamic_fps$canOptimize = true; | ||
} | ||
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@Inject(method = "init", at = @At("HEAD")) | ||
private void onInit(CallbackInfo callbackInfo) { | ||
String name = this.getClass().getName(); | ||
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this.dynamic_fps$hasOptedOut = ModCompat.getInstance().isScreenOptedOut(name); | ||
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// Allow other mods to opt out on behalf of vanilla screens | ||
// That Dynamic FPS forced to opt in via its own mod metadata. | ||
if (!this.dynamic_fps$hasOptedOut) { | ||
this.dynamic_fps$canOptimize = ModCompat.getInstance().isScreenOptedIn(name); | ||
} | ||
} | ||
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@Inject(method = "renderDirtBackground", at = @At("HEAD")) | ||
private void onRenderDirtBackground(CallbackInfo callbackInfo) { | ||
if (!this.dynamic_fps$hasOptedOut) { | ||
this.dynamic_fps$canOptimize = true; // Signal to apply optimizations on next frame | ||
} | ||
} | ||
} |
17 changes: 17 additions & 0 deletions
17
platforms/common/src/main/java/dynamic_fps/impl/mixin/StatsScreenMixin.java
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package dynamic_fps.impl.mixin; | ||
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import dynamic_fps.impl.util.duck.DuckScreen; | ||
import org.spongepowered.asm.mixin.Mixin; | ||
import org.spongepowered.asm.mixin.injection.At; | ||
import org.spongepowered.asm.mixin.injection.Inject; | ||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; | ||
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import net.minecraft.client.gui.screens.achievement.StatsScreen; | ||
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@Mixin(StatsScreen.class) | ||
public class StatsScreenMixin { | ||
@Inject(method = "onStatsUpdated", at = @At("HEAD")) | ||
private void onStatsUpdated(CallbackInfo callbackInfo) { | ||
((DuckScreen) this).dynamic_fps$setRendersBackground(); | ||
} | ||
} |
13 changes: 13 additions & 0 deletions
13
platforms/common/src/main/java/dynamic_fps/impl/service/ModCompat.java
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40 changes: 40 additions & 0 deletions
40
platforms/common/src/main/java/dynamic_fps/impl/util/ModCompatHelper.java
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package dynamic_fps.impl.util; | ||
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import dynamic_fps.impl.service.ModCompat; | ||
import dynamic_fps.impl.service.Platform; | ||
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import java.util.Optional; | ||
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public class ModCompatHelper { | ||
public static void init() { | ||
fixFastloadSoftLock(); | ||
} | ||
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/** | ||
* Fix softlock in combination with Fastload <=3.4.0 due to our screen / loading overlay optimization. | ||
* | ||
* See the <a href="https://github.com/juliand665/Dynamic-FPS/issues/129">issue report</a> for more info. | ||
*/ | ||
private static void fixFastloadSoftLock() { | ||
Optional<Version> optional = Platform.getInstance().getModVersion("fastload"); | ||
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if (optional.isEmpty()) { | ||
return; | ||
} | ||
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Version other; | ||
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try { | ||
other = Version.of("3.4.0"); | ||
} catch (Version.VersionParseException e) { | ||
throw new RuntimeException(e); | ||
} | ||
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// If a version below 3.4.0 is present opt their custom world loading screen out of our optimization | ||
if (optional.get().compareTo(other) <= 0) { | ||
ModCompat.getInstance().getOptedOutScreens().add( | ||
"io.github.bumblesoftware.fastload.client.BuildingTerrainScreen" | ||
); | ||
} | ||
} | ||
} |
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11 changes: 11 additions & 0 deletions
11
platforms/common/src/main/java/dynamic_fps/impl/util/duck/DuckScreen.java
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package dynamic_fps.impl.util.duck; | ||
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public interface DuckScreen { | ||
default boolean dynamic_fps$rendersBackground() { | ||
throw new RuntimeException("No implementation for dynamic_fps$rendersBackground was found."); | ||
} | ||
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default void dynamic_fps$setRendersBackground() { | ||
throw new RuntimeException("No implementation for dynamic_fps$rendersBackground was found."); | ||
} | ||
} |
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