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Minecraft 1.20.5 backport
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LostLuma committed Oct 22, 2024
1 parent dab3383 commit 50bed94
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Showing 21 changed files with 99 additions and 161 deletions.
8 changes: 4 additions & 4 deletions gradle.properties
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Expand Up @@ -10,9 +10,9 @@ maven_group = juliand665
archives_name = dynamic-fps

# File naming version
minecraft_version = 1.21.2
minecraft_version = 1.20.5
# Version for publishing
minecraft_version_min = 1.21.2
minecraft_version_max = 1.21.2
minecraft_version_min = 1.20.5
minecraft_version_max = 1.20.6

enabled_platforms=fabric,quilt
enabled_platforms=fabric,forge,neoforge,quilt
8 changes: 4 additions & 4 deletions gradle/libs.versions.toml
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@@ -1,14 +1,14 @@
[versions]
minecraft = "1.21.2-rc1"
minecraft = "1.20.6"

# Platform libraries

fabric_loader = "0.15.10"
fabric_api = "0.102.2+1.21.2"
fabric_api = "0.97.8+1.20.6"

forge = "1.21-51.0.33"
forge = "1.20.6-50.1.12"

neoforge = "21.0.143"
neoforge = "20.6.119"

quilt_loader = "0.25.0"

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Expand Up @@ -263,7 +263,7 @@ private static void checkForStateChanges() {
checkForStateChanges0();
} else {
// Schedule check for the beginning of the next frame
minecraft.schedule(DynamicFPSMod::checkForStateChanges0);
minecraft.tell(DynamicFPSMod::checkForStateChanges0);
}
}

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Expand Up @@ -31,7 +31,7 @@ public static void applyWorkaround() {
// Agrees that the window is focused. The mod is
// A little too fast for this, so we schedule it
// For the next client tick (before next frame).
minecraft.schedule(minecraft.mouseHandler::grabMouse);
minecraft.tell(minecraft.mouseHandler::grabMouse);
}
}

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Expand Up @@ -2,6 +2,5 @@

public enum IdleCondition {
NONE,
VANILLA,
ON_BATTERY;
}
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Expand Up @@ -2,11 +2,9 @@

import dynamic_fps.impl.util.ResourceLocations;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.components.toasts.Toast;
import net.minecraft.client.gui.components.toasts.ToastManager;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.gui.components.toasts.ToastComponent;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import org.jetbrains.annotations.NotNull;
Expand All @@ -19,17 +17,15 @@ public class BatteryToast implements Toast {
private Component title;
private Component description;
private ResourceLocation icon;
private Visibility visibility;

private static BatteryToast queuedToast;

private static final ResourceLocation MOD_ICON = ResourceLocations.of("dynamic_fps", "textures/battery/toast/background_icon");
private static final ResourceLocation BACKGROUND_IMAGE = ResourceLocations.of("dynamic_fps", "textures/battery/toast/background");
private static final ResourceLocation MOD_ICON = ResourceLocations.of("dynamic_fps", "textures/battery/toast/background_icon.png");
private static final ResourceLocation BACKGROUND_IMAGE = ResourceLocations.of("dynamic_fps", "textures/battery/toast/background.png");

private BatteryToast(Component title, ResourceLocation icon) {
this.title = title;
this.icon = icon;
this.visibility = Visibility.SHOW;
}

/**
Expand All @@ -42,28 +38,12 @@ public static void queueToast(Component title, ResourceLocation icon) {
queuedToast.icon = icon;
} else {
queuedToast = new BatteryToast(title, icon);
Minecraft.getInstance().getToastManager().addToast(queuedToast);
Minecraft.getInstance().getToasts().addToast(queuedToast);
}
}

@Override
public @NotNull Visibility getWantedVisibility() {
return this.visibility;
}

@Override
public void update(ToastManager toastManager, long currentTime) {
if (this.firstRender == 0) {
return;
}

if (currentTime - this.firstRender >= 5000.0 * toastManager.getNotificationDisplayTimeMultiplier()) {
this.visibility = Visibility.HIDE;
}
}

@Override
public void render(GuiGraphics graphics, Font font, long currentTime) {
public @NotNull Visibility render(GuiGraphics graphics, ToastComponent toastComponent, long currentTime) {
if (this.firstRender == 0) {
if (this == queuedToast) {
queuedToast = null;
Expand All @@ -73,13 +53,16 @@ public void render(GuiGraphics graphics, Font font, long currentTime) {
// Initialize when first rendering so the battery percentage is mostly up-to-date
this.description = localized("toast", "battery_charge", BatteryTracker.charge());
}

// resource, x, y, z, ?, ?, width, height, width, height
graphics.blit(RenderType::guiTextured, BACKGROUND_IMAGE, 0, 0, 0.0f, 0, this.width(), this.height(), this.width(), this.height());
graphics.blit(BACKGROUND_IMAGE, 0, 0, 0, 0.0f, 0.0f, this.width(), this.height(), this.width(), this.height());

graphics.blit(MOD_ICON, 2, 2, 0, 0.0f, 0.0f, 8, 8, 8, 8);
graphics.blit(this.icon, 8, 8, 0, 0.0f, 0.0f, 16, 16, 16, 16);

graphics.blit(RenderType::guiTextured, MOD_ICON, 2, 2, 0.0f, 0, 8, 8, 8, 8);
graphics.blit(RenderType::guiTextured, this.icon, 8, 8, 0.0f, 0, 16, 16, 16, 16);
graphics.drawString(toastComponent.getMinecraft().font, this.title, 30, 7, 0x5f3315, false);
graphics.drawString(toastComponent.getMinecraft().font, this.description, 30, 18, -16777216, false);

graphics.drawString(Minecraft.getInstance().font, this.title, 30, 7, 0x5f3315, false);
graphics.drawString(Minecraft.getInstance().font, this.description, 30, 18, -16777216, false);
return currentTime - this.firstRender >= 5000.0 * toastComponent.getNotificationDisplayTimeMultiplier() ? Toast.Visibility.HIDE : Toast.Visibility.SHOW;
}
}
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Expand Up @@ -103,15 +103,15 @@ private static void updateState() {
changed = true;

int current = charge;
minecraft.schedule(() -> DynamicFPSMod.onBatteryChargeChanged(current, newCharge));
minecraft.tell(() -> DynamicFPSMod.onBatteryChargeChanged(current, newCharge));
}

if (readInitialData && status != newStatus) {
changed = true;

State current = status;
State updated = newStatus;
minecraft.schedule(() -> DynamicFPSMod.onBatteryStatusChanged(current, updated));
minecraft.tell(() -> DynamicFPSMod.onBatteryStatusChanged(current, updated));
}

charge = newCharge;
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Expand Up @@ -4,7 +4,7 @@
import net.minecraft.client.CloudStatus;
import net.minecraft.client.GraphicsStatus;
import net.minecraft.client.Options;
import net.minecraft.server.level.ParticleStatus;
import net.minecraft.client.ParticleStatus;

/*
* Helper for saving, overriding, and re-applying vanilla options.
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This file was deleted.

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Expand Up @@ -20,7 +20,7 @@
public class MinecraftMixin {
@Shadow
@Final
private Window window;
private Window window;

@Shadow
@Final
Expand All @@ -36,4 +36,32 @@ private void setScreen(CallbackInfo callbackInfo) {
IdleHandler.onActivity();
}

/**
* Conditionally bypasses the main menu frame rate limit.
*
* This is done in two cases:
* - The window is active, and the user wants to uncap the frame rate
* - The window is inactive, and the current FPS limit should be lower
*/
@Inject(method = "getFramerateLimit", at = @At(value = "CONSTANT", args = "intValue=60"), cancellable = true)
private void getFramerateLimit(CallbackInfoReturnable<Integer> callbackInfo) {
int limit = this.window.getFramerateLimit();

if (DynamicFPSMod.powerState() != PowerState.FOCUSED) {
// Vanilla returns 60 here
// Only overwrite if our current limit is lower
if (limit < 60) {
callbackInfo.setReturnValue(limit);
}
} else if (DynamicFPSConfig.INSTANCE.uncapMenuFrameRate()) {
if (this.options.enableVsync().get()) {
// VSync will regulate to a non-infinite value
callbackInfo.setReturnValue(Constants.NO_FRAME_RATE_LIMIT);
} else {
// Even though the option "uncaps" the frame rate the limit is 250 FPS.
// Since otherwise this will just cause coil whine with no real benefit
callbackInfo.setReturnValue(Math.min(limit, Constants.NO_FRAME_RATE_LIMIT - 10));
}
}
}
}
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@@ -1,17 +1,17 @@
package dynamic_fps.impl.mixin;

import net.minecraft.client.gui.components.toasts.ToastManager;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;

import dynamic_fps.impl.DynamicFPSMod;
import net.minecraft.client.gui.components.toasts.ToastComponent;

@Mixin(ToastManager.class)
public class ToastManagerMixin {
@Inject(method = "freeSlotCount", at = @At("HEAD"), cancellable = true)
private void freeSlotCount(CallbackInfoReturnable<Integer> callbackInfo) {
@Mixin(ToastComponent.class)
public class ToastComponentMixin {
@Inject(method = "freeSlots", at = @At("HEAD"), cancellable = true)
private void hasFreeSlots(CallbackInfoReturnable<Integer> callbackInfo) {
if (!DynamicFPSMod.shouldShowToasts()) {
callbackInfo.setReturnValue(0);
}
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@@ -0,0 +1,28 @@
package dynamic_fps.impl.mixin;

import dynamic_fps.impl.PowerState;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;

import com.mojang.blaze3d.platform.Window;

import dynamic_fps.impl.DynamicFPSMod;

@Mixin(Window.class)
public class WindowMixin {
/**
* Sets a frame rate limit while we're cancelling some or all rendering.
*/
@Inject(method = "getFramerateLimit", at = @At("RETURN"), cancellable = true)
private void onGetFramerateLimit(CallbackInfoReturnable<Integer> callbackInfo) {
PowerState state = DynamicFPSMod.powerState();

if (state != PowerState.FOCUSED) {
// Instruct Minecraft to render a minimum of 15 FPS
// Going lower here makes resuming again feel sluggish
callbackInfo.setReturnValue(Math.max(DynamicFPSMod.targetFrameRate(), 15));
}
}
}
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Expand Up @@ -5,7 +5,6 @@
import dynamic_fps.impl.feature.battery.BatteryTracker;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.network.chat.Component;

import static dynamic_fps.impl.util.Localization.localized;
Expand Down Expand Up @@ -58,7 +57,7 @@ private static void drawBatteryOverlay(GuiGraphics graphics) {
int[] position = config.placement().get(graphics);

// resource, x, y, z, ?, ?, width, height, width, height
graphics.blit(RenderType::guiTextured, icon, position[0], position[1], 0.0f, 0, 16, 16, 16, 16);
graphics.blit(icon, position[0], position[1], 0, 0.0f, 0.0f, 16, 16, 16, 16);
// font, text, x, y, text color
graphics.drawString(minecraft.font, BatteryTracker.charge() + "%", position[0] + 20, position[1] + 4, 0xFFFFFF);
}
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Expand Up @@ -4,6 +4,6 @@

public class ResourceLocations {
public static ResourceLocation of(String namespace, String path) {
return ResourceLocation.fromNamespaceAndPath(namespace, path);
return new ResourceLocation(namespace, path);
}
}
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Expand Up @@ -3,7 +3,7 @@
"uncap_menu_frame_rate": false,
"idle": {
"timeout": 300,
"condition": "vanilla"
"condition": "on_battery"
},
"battery_tracker": {
"enabled": false,
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