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Fix sound cutouts.
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It just dawned on me that MOD playback eats into your channel count. Sigh.
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doomhack committed Dec 15, 2019
1 parent 614f308 commit c702237
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion source/i_audio.c
Original file line number Diff line number Diff line change
Expand Up @@ -339,7 +339,7 @@ void I_InitSound(void)
{

#ifdef __arm__
mmInitDefault(soundbank_bin, 8);
mmInitDefault(soundbank_bin, 12);
#endif

if (!nomusicparm)
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1 comment on commit c702237

@Kippykip
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This seems to have messed up the order of the sounds, wew.
I hear doom 2 sounds in menus etc now lmao

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