feat: test case #32
test-lod-conversion.yml
on: pull_request
build-and-run
3m 16s
Annotations
13 warnings
build-and-run
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v2, actions/setup-dotnet@v1, jakoch/[email protected], actions/setup-node@v2. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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build-and-run
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/setup-dotnet@v1, actions/setup-node@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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build-and-run
.NET Core 3.1 is no longer supported and will not receive security updates in the future. Please refer to https://aka.ms/dotnet-core-support for more information about the .NET support policy.
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build-and-run:
DCL_PiXYZ/PiXYZWorflow/PXZBeginCleanMaterials.cs#L22
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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build-and-run:
DCL_PiXYZ/PiXYZWorflow/PXZCombineByMaterial.cs#L10
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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build-and-run:
DCL_PiXYZ/PiXYZWorflow/PXZDecimateAndBake.cs#L19
The variable 'OVERRIDE_UVS' is assigned but its value is never used
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build-and-run:
DCL_PiXYZ/PiXYZWorflow/PXZDecimateAndBake.cs#L20
The variable 'TEXTURE_RESOLUTION' is assigned but its value is never used
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build-and-run:
DCL_PiXYZ/PiXYZWorflow/PXZDecimateAndBake.cs#L21
The variable 'TEXTURE_PADDING' is assigned but its value is never used
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build-and-run:
DCL_PiXYZ/PiXYZWorflow/PXZDecimateAndBake.cs#L15
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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build-and-run:
DCL_PiXYZ/PiXYZWorflow/PXZDecimator.cs#L38
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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build-and-run:
DCL_PiXYZ/Utils/ManifestWorldBuilder.cs#L47
The variable 'exception' is declared but never used
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build-and-run:
DCL_PiXYZ/Utils/ManifestWorldBuilder.cs#L48
The variable 'result' is declared but never used
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build-and-run:
DCL_PiXYZ/Utils/ManifestWorldBuilder.cs#L24
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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