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Helpers and Utilities
David Komer edited this page May 26, 2018
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Various helpers and utility functions are exported to make working with the data a bit more efficient or easier. Conceptually, these aren't part of the core engine- rather they are like sugar or shortcuts over working with the data the engine expects.
Shorthand for loading and then creating from gltf file -> assets -> data
Helper for updating the shaderConfig in a single primitive (returns new primitive- not scene)
Document animation and other helpers