The most complete GTA Advance mod!
In 2018 i decided to start a project to modify or to simply try to modify GTA Advance by hexadecimal codes.
After successfully changing the character Mike from gta advance, my friend Vinicius invited me to help him in the project with the graphic part...
FOLLOW VINICIUS IN GITHUB: https://github.com/ViniciusLeiteCosta
ALL VERSIONS INCLUDED!
VERSION | DATE
0.1 11/06/2018
0.5 11/11/2018
0.7 11/30/2018
0.8 01/10/2020
0.9 01/10/2020
1.1 01/10/2020
2.3 04/25/2020
2.6 08/26/2020
2.7 08/29/2020
3.7 07/11/2021
You can install and play to see by yourself what changed from the past versions.
See the ASCII TABLE here: https://www.garykessler.net/library/ascii.html
Characters from the game:
Here is Mike: 1F 00 16 00 FF 03 7F 02 1F 01 FF 7F 78 3A 90 25
Mike's face in missions: BF0C00
Weapon colors: B2372F 4F
Weapons and Mike's Color:
Game Logo: C7E000
"Yeah, these two green scratches is the minimap..." - Brayam
Weapon Icons:
Wall from menu:
Wall hex Code: C59000
PROGRAMS USED FOR CREATING THE MOD:
YY-CHR: https://www.romhacking.net/utilities/119/ A graphical editor for NES, SNES, Genesis, PCE, GG, WS/C, GB/C, MSX 1+2, NGP/C, SMS, and GBA.
Hex Workshop: http://www.hexworkshop.com We used the V6.7!
XVI 32: http://www.chmaas.handshake.de/delphi/freeware/xvi32/xvi32.htm A simple and freeware hexeditor!
Tile Layer Pro: https://www.romhacking.net/utilities/108/ A old graphic tool but still useful!
MORE PHOTOS:
THIS MOD WAS CREATED BY BRAYAM CAMPOS AND VINICIUS LEITE, WE HAVE NO CONNECTION WITH ROCKSTAR GAMES OR AFFILIATES...