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Releases: Wizcorp/AudioManager

v0.1.7

05 Nov 03:04
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Merge pull request #11 from cstoquer/fix/panNode

Fix pan node

v0.1.6

09 Sep 08:40
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Custom loader function

  • Removed wizAssets dependency from AudioManager. Instead, a custom loader function can be specified in settings.getFileUri
  • bugfix: crossfading to the currently fading-out sound cancel fade.

v0.1.5

27 Aug 02:58
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Customisable crossfading

  • Looped audio crossfading method can be changed in AudioManager.settings. We can choose between a real crossfading or a fadein/fadeout system to use less memory.
  • bugfix: SoundBuffered reinitialisation

v0.1.4

06 Jul 02:00
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Leaner AudioManager

  • Don't create Sounds in muted channels
  • Cleanup AudioNodes on unload

v0.1.3

29 Jun 08:29
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Merge pull request #5 from cstoquer/master

Sound group creation

v0.1.2

29 Jun 03:33
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Bugfixes

  • pitch: pitch is applied correctly
  • mute: when a channel is enabled, loop is playing at correct volume.

v0.1.1

26 Jun 04:53
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New feature: pitch

(Only available with webAudio.)
Pitch can be set and modified in real time. Glide effect is also possible via a portamento parameter.

Improvements

  • AudioManager now expose audioContext
  • Sound are auto created on playSound
  • SoundGroup soundIds, volumes and pitches arrays length can be different.

Fixes

  • Fix problem occurring when calling several times play or stop
  • Fix fade-out callback issue

v0.1.0

19 Jun 05:54
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Merge pull request #1 from cstoquer/master

AudioManager