You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Overview: This provides a comprehensive rework of the damage reduction / resistance mechanics in the game. This rework allows for (more) correct stacking of DR, and fixes issues with the interaction between Protection From Energy, energy resistance, and the Abjuration school's Elemental Absorption class feature.
Fixed: DR X/- now increases and stacks as per the tabletop rules
Changed: Mangling Frenzy item extra rage DR allowed to stack with barbarian(-like) damage reduction
Changed: Lich's Indestructible Bones mythic ability allowed to stack with all other sources of DR/-
Changed: Azata's The Bound of Possibility item now grants stacking DR/Lawful to match Aivu
Changed: Armored Juggernaut (added by TTT) only stacks with adamantine armors, and is increased by Armor Mastery
Fixed: interaction between protection from energy, energy resistance, and the abjuration school's energy absorption feature
Fixed: Clustered Shots was able to (in theory) overcome force resistance
Fixed: Abilities that reduced DR (such as Aeon's Enforcing Gaze with the DR option) also reduced energy resistance(s)
Fixed: Skald Damage Reduction was not increased by the Increased Damage Reduction rage power
Fixed: Mad Dog's pet's DR did not increase if the Mad Dog took the Increased Damage Reduction rage power
Fixed: Bloodrager (Primalist) DR was not increased by the Increased Damage Reduction rage power
Fixed: Winter Oracle Ice Armor revelation gave DR 5/- instead of DR 5/piercing
Fixed: Bruiser's Chainshirt gave DR 3/- instead of DR 3/piercing
Fixed: Warden of Darkness (Tower Shield) gave DR 5/- instead of DR 5/good
Fixed: Aivu was gaining DR/- instead of DR/Lawful
Fixed: The rage buff from the Mangling Frenzy belt did not apply to Bloodrager's rage