This has evolved into a full fledged project: I remember really wanting to learn how to make games when I was younger. This repo chronicles my expereince with game developement in JS. I wanted to start out with simple concepts and work my way into some fully functioning games. I also wanted to learn these concepts without using any game development libraries.
- Collission Detection
- Resource management
- Game Loops
- Game States
- Event management
- Cameras
- And more
I really haven't decided, I really want to code most of this from scratch.
I expect that by the end of this I will have a good concept of how games work theoritically, and have a basis that if I ever want to create a game that I will have a toolkit at my disposal.
Music - boscaceoil https://boscaceoil.net/ Sound effects - SFXR / BFXR https://www.drpetter.se/project_sfxr.html https://www.bfxr.net/ Sprites - https://opengameart.org/ Sprite Editor - Pyxel Tiled - for tile maps and tile map generation