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Releases: SaolGhra/Armor-Hud

Version 2.3-1.21.3

04 Dec 22:00
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Changelog - Version 2.3-1.21.3

Fixed

  • DrawContext drawTexture Fix:
    • Updated the drawExclamationMark and drawTexture methods to use a more appropriate render layer (RenderLayer::getGui()).
    • The issue with missing textures has been resolved, ensuring that textures now render correctly in the GUI.
    • Adjusted texture coordinates to align with the actual texture dimensions for proper display.

Changes

  • Replaced RenderLayer::getGuiTexturedOverlay with RenderLayer::getGuiTexturedOverlay for general GUI rendering.
  • Simplified transformation logic for better handling of texture scaling and positioning.

Notes

  • This update improves the rendering reliability and fixes issues with texture overlays in the GUI.

Release 2.1 Armor HUD

03 Sep 15:24
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Changelog

  • Changed the Exclamation Mark Texture
  • Made the Exclamation Mark have a bobbing animation
  • Made it so the HUD stops displaying when in f1
  • Increased performance
  • Durability now hides if it is full

(I'm sorry for 2 releases in one day and i apologise in advance to anyone who has downloaded the previous version from today.)

(Version support for 1.21 and more will come soon.)

Release 1.8 Armor HUD

16 Aug 15:55
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Changelog

  • Added !! for items with low durability
  • Updated to Minecraft Version 1.21.1

Release 1.7 Armor HUD

10 Aug 03:14
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Changelog

  • Added version support for 0.15.11
  • Slight Performance increase

Armor Hud V1.4 Release

05 Aug 23:57
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Armor HUD Mod - Release 1.4

Changelog

  • Initial Release
    • Added a visible armor HUD.
    • Display armor icons with color-coded durability bars:
      • Green: High durability
      • Yellow: Moderate durability
      • Red: Low durability
      • Black: Lost durability

Enjoy the new armor display and keep track of your gear more effectively!