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Port of HW tests from https://github.com/merryhime/3ds-audio |
153 changes: 153 additions & 0 deletions
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src/tests/audio_core/merryhime_3ds_audio/audio_test_biquad_filter.cpp
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#include <cstdio> | ||
#include <cstdlib> | ||
#include <cstring> | ||
#include <catch2/catch_template_test_macros.hpp> | ||
#include "audio_core/hle/hle.h" | ||
#include "audio_core/hle/shared_memory.h" | ||
#include "audio_core/lle/lle.h" | ||
#include "common/file_util.h" | ||
#include "common/logging/backend.h" | ||
#include "common/settings.h" | ||
#include "core/memory.h" | ||
#include "merry_audio/merry_audio.h" | ||
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TEST_CASE_METHOD(MerryAudio::MerryAudioFixture, "AudioTest-BiquadFilter", | ||
"[audio_core][merryhime_3ds_audio]") { | ||
// High frequency square wave, PCM16 | ||
auto fillBuffer = [this](u32* audio_buffer, size_t size) { | ||
for (size_t i = 0; i < size; i++) { | ||
u32 data = (i % 2 == 0 ? 0x1000 : 0x2000); | ||
audio_buffer[i] = (data << 16) | (data & 0xFFFF); | ||
} | ||
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DSP_FlushDataCache(audio_buffer, size); | ||
}; | ||
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constexpr size_t NUM_SAMPLES = 160 * 200; | ||
u32* audio_buffer = (u32*)linearAlloc(NUM_SAMPLES * sizeof(u32)); | ||
fillBuffer(audio_buffer, NUM_SAMPLES); | ||
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MerryAudio::AudioState state; | ||
{ | ||
// The test case assumes HLE AudioCore doesn't require a valid firmware | ||
// Uncomment the below line if the test is using LLE audio | ||
// auto dspfirm = loadDspFirmFromFile(); | ||
std::vector<u8> dspfirm = {0}; | ||
if (!dspfirm.size()) { | ||
SKIP("Couldn't load firmware\n"); | ||
goto end; | ||
} | ||
auto ret = audioInit(dspfirm); | ||
if (!ret) { | ||
INFO("Couldn't init audio\n"); | ||
goto end; | ||
} | ||
state = *ret; | ||
} | ||
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{ | ||
/* | ||
const s16 b0 = 0.057200221035302035 * (1 << 14); | ||
const s16 b1 = 0.11440044207060407 * (1 << 14); | ||
const s16 b2 = 0.0238274928983472 * (1 << 14); | ||
const s16 a1 = -1.2188761083637 * (1 << 14); | ||
const s16 a2 = 0.44767699250490806 * (1 << 14); | ||
*/ | ||
srand((u32)time(nullptr)); | ||
const s16 b0 = rand(); | ||
const s16 b1 = rand(); | ||
const s16 b2 = rand(); | ||
const s16 a1 = rand(); | ||
const s16 a2 = rand(); | ||
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std::array<s32, 160> expected_output; | ||
{ | ||
s32 x1 = 0; | ||
s32 x2 = 0; | ||
s32 y1 = 0; | ||
s32 y2 = 0; | ||
for (int i = 0; i < 160; i++) { | ||
const s32 x0 = (i % 4 == 0 || i % 4 == 1 ? 0x1000 : 0x2000); | ||
s32 y0 = ((s32)x0 * (s32)b0 + (s32)x1 * b1 + (s32)x2 * b2 + (s32)a1 * y1 + | ||
(s32)a2 * y2) >> | ||
14; | ||
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y0 = std::clamp(y0, -32768, 32767); | ||
expected_output[i] = y2; | ||
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x2 = x1; | ||
x1 = x0; | ||
y2 = y1; | ||
y1 = y0; | ||
} | ||
} | ||
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state.waitForSync(); | ||
initSharedMem(state); | ||
state.write().dsp_configuration->aux_bus_enable_0_dirty.Assign(true); | ||
state.write().dsp_configuration->aux_bus_enable[0] = true; | ||
state.write().source_configurations->config[0].gain[1][0] = 1.0; | ||
state.write().source_configurations->config[0].gain_1_dirty.Assign(true); | ||
state.notifyDsp(); | ||
state.waitForSync(); | ||
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{ | ||
u16 buffer_id = 0; | ||
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state.write().source_configurations->config[0].play_position = 0; | ||
state.write().source_configurations->config[0].physical_address = | ||
osConvertVirtToPhys(audio_buffer); | ||
state.write().source_configurations->config[0].length = NUM_SAMPLES; | ||
state.write().source_configurations->config[0].mono_or_stereo.Assign( | ||
AudioCore::HLE::SourceConfiguration::Configuration::MonoOrStereo::Mono); | ||
state.write().source_configurations->config[0].format.Assign( | ||
AudioCore::HLE::SourceConfiguration::Configuration::Format::PCM16); | ||
state.write().source_configurations->config[0].fade_in.Assign(false); | ||
state.write().source_configurations->config[0].adpcm_dirty.Assign(false); | ||
state.write().source_configurations->config[0].is_looping.Assign(false); | ||
state.write().source_configurations->config[0].buffer_id = ++buffer_id; | ||
state.write().source_configurations->config[0].partial_reset_flag.Assign(true); | ||
state.write().source_configurations->config[0].play_position_dirty.Assign(true); | ||
state.write().source_configurations->config[0].embedded_buffer_dirty.Assign(true); | ||
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state.write().source_configurations->config[0].enable = true; | ||
state.write().source_configurations->config[0].enable_dirty.Assign(true); | ||
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state.write().source_configurations->config[0].simple_filter.b0 = 0; | ||
state.write().source_configurations->config[0].simple_filter.a1 = 0; | ||
state.write().source_configurations->config[0].simple_filter_enabled.Assign(false); | ||
state.write().source_configurations->config[0].biquad_filter_enabled.Assign(true); | ||
state.write().source_configurations->config[0].biquad_filter.b0 = b0; | ||
state.write().source_configurations->config[0].biquad_filter.b1 = b1; | ||
state.write().source_configurations->config[0].biquad_filter.b2 = b2; | ||
state.write().source_configurations->config[0].biquad_filter.a1 = a1; | ||
state.write().source_configurations->config[0].biquad_filter.a2 = a2; | ||
state.write().source_configurations->config[0].filters_enabled_dirty.Assign(true); | ||
state.write().source_configurations->config[0].biquad_filter_dirty.Assign(true); | ||
state.write().source_configurations->config[0].simple_filter_dirty.Assign(true); | ||
state.notifyDsp(); | ||
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bool continue_reading = true; | ||
for (size_t frame_count = 0; continue_reading && frame_count < 10; frame_count++) { | ||
state.waitForSync(); | ||
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for (size_t i = 0; i < 160; i++) { | ||
if (state.read().intermediate_mix_samples->mix1.pcm32[0][i]) { | ||
for (size_t j = 0; j < 60; j++) { | ||
REQUIRE(state.read().intermediate_mix_samples->mix1.pcm32[0][j] == | ||
expected_output[j]); | ||
} | ||
continue_reading = false; | ||
break; | ||
} | ||
} | ||
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state.notifyDsp(); | ||
} | ||
REQUIRE(continue_reading == false); | ||
} | ||
} | ||
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end: | ||
audioExit(state); | ||
} |
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