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Version 1.0.3
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Real-Gecko committed Oct 11, 2017
1 parent ae02938 commit 4325363
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Showing 5 changed files with 15 additions and 13 deletions.
Binary file modified GameData/KeepItStraight/KeepItStraight.dll
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8 changes: 4 additions & 4 deletions GameData/KeepItStraight/KeepItStraight.version
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{
"MAJOR" : 1,
"MINOR" : 0,
"PATCH" : 2,
"PATCH" : 3,
"BUILD" : 0
},
"KSP_VERSION" :
{
"MAJOR" : 1,
"MINOR" : 3,
"PATCH" : 0
"PATCH" : 1
},
"KSP_VERSION_MIN" :
{
"MAJOR" : 1,
"MINOR" : 3,
"PATCH" : 0
"PATCH" : 1
},
"KSP_VERSION_MAX" :
{
"MAJOR" : 1,
"MINOR" : 3,
"PATCH" : 0
"PATCH" : 1
}
}
12 changes: 4 additions & 8 deletions KeepItStraight/KeepItStraight.csproj
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<ConsolePause>false</ConsolePause>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>full</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<CustomCommands>
<CustomCommands>
<Command type="AfterBuild" command="cp ${TargetFile} /home/realgecko/Development/KSP130/GameData/KeepItStraight" />
<Command type="AfterBuild" command="cp ${TargetFile} /home/realgecko/Development/KSP/GameData/KeepItStraight" />
<Command type="AfterBuild" command="cp ${TargetFile} ${SolutionDir}/GameData/KeepItStraight" />
<Command type="Execute" command="/usr/bin/wine /home/realgecko/Development/KSP130/KSP_x64.exe" workingdir="/home/realgecko/Development/KSP130/" />
<Command type="Execute" command="/usr/bin/wine /home/realgecko/Development/KSP/KSP_x64.exe" workingdir="/home/realgecko/Development/KSP/" />
</CustomCommands>
</CustomCommands>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="Assembly-CSharp">
<HintPath>..\..\KSP130\KSP_Data\Managed\Assembly-CSharp.dll</HintPath>
<HintPath>..\..\KSP\KSP_Data\Managed\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>..\..\KSP130\KSP_Data\Managed\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>..\..\KSP130\KSP_Data\Managed\UnityEngine.UI.dll</HintPath>
<HintPath>..\..\KSP\KSP_Data\Managed\UnityEngine.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
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2 changes: 1 addition & 1 deletion KeepItStraight/Properties/AssemblyInfo.cs
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// The form "{Major}.{Minor}.*" will automatically update the build and revision,
// and "{Major}.{Minor}.{Build}.*" will update just the revision.

[assembly: AssemblyVersion ("1.0.2")]
[assembly: AssemblyVersion ("1.0.3")]

// The following attributes are used to specify the signing key for the assembly,
// if desired. See the Mono documentation for more information about signing.
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6 changes: 6 additions & 0 deletions README.md
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Remembers camera mode between scene switches so you will not end up with AUTO every time.

# Changelog
## Version 1.0.3
- Recompile for KSP 1.3.1

## Version 1.0.2
- Recompile for KSP 1.3.0

## Version 1.0.1
- Camera mode is not reset to AUTO after docking is complete

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