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Orange Islands Overhaul #919
base: 9bit
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This aims to properly cement Orange Islands as the 'de facto' endgame area, by both boosting the badge-base-level curve to cap at 68 instead of 61, and by drastically boosting the level of the wild Pokemon in Orange Islands. Additionally this adds the badge system to every trainer there and adds parties to the TODO bulbasaur trainers.
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Thanks, but these look unusually high. From the other LEVEL_FROM_BADGES
uses in trainer parties, even + 10
is on the high end for non-boss trainers (and lower for wild mons, even with -
s).
I could drop the wild levels a bit but it never made sense to me that an area that you unlock post-e4 had wild encounters in the mid-upper 30s, where most of Kanto has it in the 50s and up. |
this -should- be all of them
This is the first trainer in Orange Islands, encountered as soon as you reach Kanto. For reference, her team in base 9bit is two Level 55 Bellossom. The level range is exactly the same as default Polished 9bit IF you go there immediately after arriving in Kanto, even with the 'unusually high' level range, so I still think this is fine to push as-is. |
This aims to properly cement Orange Islands as the 'de facto' endgame area, by both boosting the badge-base-level curve to cap at 68 instead of 61, and by drastically boosting the level of the wild Pokemon in Orange Islands. Additionally this adds the badge system to every trainer there and adds parties to the TODO bulbasaur trainers.