Application of Computer Networks protocols in C, C++, Python and Java and notes of attended course or notes about telecommunication networks. There are also programs developed using some network python libraries.
Implementation of network applications, using Linux socket.
- Endianness used in Operating Systems and Network Byte Order.
- Evaluation of endianness of the system.
- Convertion of number from Host to Network Byte Order.
- Implementation of HTTP protocol using TCP socket.
- Web Client
- Web Client HTTP/0.9
- Web Client HTTP/1.0
- Web Client HTTP/1.1
- Web Client with caching implemented using Last-Modified header and HEAD method
- Web Client with caching implemented using If-Modified-Since header
- Web Proxy
- HTTPS (4-Level Gateway) and HTTP (7-Level Gateway) management
- Keep-alive and close connections together
- Blacklist mangement for some domains
- Filter of type of content of the response
- Limit of the average bitrate in HTTPS connection
- Limit of the average bitrate in HTTPS connection (alternative version)
- Limit the maximum bitrate in HTTPS connection
- Whitelist management of some domains
- Web Server
- Standard version with also management of function calls
- Web Server with both versions of caching management
- Web Server with Transfer-Encoding:chunked header
- Web Server with Content-Length header
- Web Server that replies with message of client, with additional info about client
- Web Client
- Base64 implementation.
- Implementation of Ethernet Packets using socket.
- ARP (Address Resolution Protocol)
- Inverse ping
- Ping
- Record route option of IP header
- Split ICMP ECHO REQUEST in two packets
- Statistics about number of received packets
- TCP request and response
- ICMP Time exceeded message management
- Traceroute
- ICMP Unreachable destination message management
- Camera Sharing chat implementation.
- Chat implementation.
- Screen sharing implementation.