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BillyGalbreath committed Jun 4, 2021
1 parent b941b9b commit 089bd4b
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Showing 14 changed files with 28 additions and 14 deletions.
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Expand Up @@ -3,7 +3,7 @@ From: William Blake Galbreath <[email protected]>
Date: Fri, 5 Jul 2019 18:21:00 -0500
Subject: [PATCH] [FEAT] PlayerSetSpawnerTypeWithEggEvent

{EXPLANATION}
Adds a new event to the API that triggers when a player changes a spawner's mob type using a spawner egg

diff --git a/src/main/java/net/minecraft/world/entity/EntityTypes.java b/src/main/java/net/minecraft/world/entity/EntityTypes.java
index 80c229c1852199fda85c03453d64cae33e413e89..6335e9046a6288f7bcf945ad8c381e080744653d 100644
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2 changes: 1 addition & 1 deletion patches/server/0015-FEAT-EMC-MonsterEggSpawnEvent.patch
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Expand Up @@ -3,7 +3,7 @@ From: Aikar <[email protected]>
Date: Sat, 20 Jul 2013 22:40:56 -0400
Subject: [PATCH] [FEAT] EMC - MonsterEggSpawnEvent

{EXPLANATION}
Adds a new event that triggers when a mob is spawned using a spawner egg

diff --git a/src/main/java/net/minecraft/world/entity/EntityTypes.java b/src/main/java/net/minecraft/world/entity/EntityTypes.java
index 6335e9046a6288f7bcf945ad8c381e080744653d..1bfde4cfc0f27705238abf7852ad9bb7997e23e6 100644
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5 changes: 4 additions & 1 deletion patches/server/0016-FEAT-Player-invulnerabilities.patch
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Expand Up @@ -3,7 +3,10 @@ From: William Blake Galbreath <[email protected]>
Date: Sat, 2 May 2020 20:55:44 -0500
Subject: [PATCH] [FEAT] Player invulnerabilities

{EXPLANATION}
Exposes player invulnerability after spawning to the config.

Also adds a new setting to put a player into invulnerable mode while
accepting a resource pack so they dont take damage during the loading screen

$-----------------------------$
gameplay-mechanics:
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Expand Up @@ -3,7 +3,8 @@ From: William Blake Galbreath <[email protected]>
Date: Tue, 23 Jul 2019 08:28:21 -0500
Subject: [PATCH] [FEAT] Configurable villager brain ticks

{EXPLANATION}
Controls the number of times a villager's brain can tick. Skipping brain ticks
leads to less lag, but comes at a cost of slower reaction times.

$-----------------------------$
mobs:
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Expand Up @@ -3,7 +3,11 @@ From: William Blake Galbreath <[email protected]>
Date: Fri, 11 Oct 2019 00:17:39 -0500
Subject: [PATCH] [FEAT] Alternative Keepalive Handling

{EXPLANATION}
Replaces Mojang's keep-alive packet processing with a completely different implementation.

This new implementation will send out a keep alive packet every 1 second, and if any of these
packets are responded to within 30 seconds the connection is considered alive and the player
will not be kicked.

$-----------------------------$
settings:
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6 changes: 5 additions & 1 deletion patches/server/0020-FEAT-Silk-touch-spawners.patch
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Expand Up @@ -3,7 +3,11 @@ From: William Blake Galbreath <[email protected]>
Date: Thu, 9 May 2019 14:27:37 -0500
Subject: [PATCH] [FEAT] Silk touch spawners

{EXPLANATION}
Adds the ability to mine spawner cages using tools with silk touch enchantment, and
the ability to place those spawner cages back down without them reverting to pig spawners.

Note: Some plugins may interfere with this (Essentials, CMI, etc). Server admins will have
to bypass those plugins' features using whatever method is available to them.

$-----------------------------$
gameplay-mechanics:
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Expand Up @@ -3,7 +3,7 @@ From: William Blake Galbreath <[email protected]>
Date: Thu, 6 Jun 2019 22:15:46 -0500
Subject: [PATCH] [FIX] [FEAT] MC-168772 - turtle egg block options

{EXPLANATION}
Adds configuration options to disable turtle eggs from breaking.

$-----------------------------$
blocks:
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Expand Up @@ -3,7 +3,8 @@ From: William Blake Galbreath <[email protected]>
Date: Sat, 28 Mar 2020 01:51:32 -0500
Subject: [PATCH] [FIX] vanilla command permission handler

{EXPLANATION}
Fixes vanilla commands from showing in tab complete and /help if a player does not
have the correct permission to perform the command.

diff --git a/src/main/java/com/mojang/brigadier/tree/CommandNode.java b/src/main/java/com/mojang/brigadier/tree/CommandNode.java
index c0fac7369b111e65b896a15848ae22457e5e8914..5278997e522b495b83e53cac5968388d6eca45e4 100644
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Expand Up @@ -3,7 +3,7 @@ From: William Blake Galbreath <[email protected]>
Date: Sat, 19 Oct 2019 00:52:12 -0500
Subject: [PATCH] [FEAT] Logger settings (suppress pointless logs)

{EXPLANATION}
Adds configuration options to disable certain useless log output

$-----------------------------$
settings:
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2 changes: 1 addition & 1 deletion patches/server/0024-FIX-Disable-outdated-build-check.patch
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Expand Up @@ -3,7 +3,7 @@ From: William Blake Galbreath <[email protected]>
Date: Sun, 15 Dec 2019 12:53:59 -0600
Subject: [PATCH] [FIX] Disable outdated build check

{EXPLANATION}
Permanently disable Spigot's outdated build check and startup delay.

diff --git a/src/main/java/org/bukkit/craftbukkit/Main.java b/src/main/java/org/bukkit/craftbukkit/Main.java
index 09168bced10094c2058ffe7a10613b83360d998b..51cdc7e87413302a73416a5da724d873efb29657 100644
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2 changes: 1 addition & 1 deletion patches/server/0025-FEAT-Giants-AI-settings.patch
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Expand Up @@ -3,7 +3,7 @@ From: William Blake Galbreath <[email protected]>
Date: Sun, 12 May 2019 00:43:12 -0500
Subject: [PATCH] [FEAT] Giants AI settings

{EXPLANATION}
Adds zombie AI to Giants, and offers configuration for basic settings.

$-----------------------------$
mobs:
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2 changes: 1 addition & 1 deletion patches/server/0026-FEAT-Illusioners-AI-settings.patch
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Expand Up @@ -3,7 +3,7 @@ From: William Blake Galbreath <[email protected]>
Date: Fri, 5 Jul 2019 11:09:25 -0500
Subject: [PATCH] [FEAT] Illusioners AI settings

{EXPLANATION}
Adds AI to Illusioners, and offers configuration for basic settings.

$-----------------------------$
mobs:
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3 changes: 2 additions & 1 deletion patches/server/0027-FEAT-Zombie-horse-naturally-spawn.patch
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Expand Up @@ -3,7 +3,8 @@ From: William Blake Galbreath <[email protected]>
Date: Sun, 7 Jul 2019 19:52:16 -0500
Subject: [PATCH] [FEAT] Zombie horse naturally spawn

{EXPLANATION}
Adds the ability to control natural zombie horse spawns during thunderstorms. These zombie horse
spawns will replace the natural skeleton horse spawns at the configured percent value (0.0 - 1.0)

$-----------------------------$
mobs:
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Expand Up @@ -3,7 +3,7 @@ From: William Blake Galbreath <[email protected]>
Date: Fri, 29 Nov 2019 22:37:44 -0600
Subject: [PATCH] [FEAT] Charged creeper naturally spawn

{EXPLANATION}
Adds configuration to control percent change a creeper will be charged (powered) when it spawns

$-----------------------------$
mobs:
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