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GameDB: Add Texture inside RT to Mobile Suit Gundam - One Year War
🏭 Create Release #1113: Commit 3c15f6e pushed by refractionpcsx2
June 4, 2024 21:07 17m 34s master
June 4, 2024 21:07 17m 34s
input-rec: Use toNativeSeparators() when opening recording
🏭 Create Release #1112: Commit 877c3ee pushed by stenzek
June 4, 2024 01:19 16m 41s master
June 4, 2024 01:19 16m 41s
PAD: Update to latest controller database.
🏭 Create Release #1111: Commit 9e1acc5 pushed by lightningterror
June 3, 2024 18:04 18m 53s master
June 3, 2024 18:04 18m 53s
GameDB: Tokyo Xtreme Racer Drift/Kaido Racer - Upscaling fixes
🏭 Create Release #1110: Commit bc9edb5 pushed by refractionpcsx2
June 2, 2024 18:50 16m 47s master
June 2, 2024 18:50 16m 47s
GS:MTL: Add Intel HD 4000 to the list of GPUs to use PixelFormatView on
🏭 Create Release #1109: Commit 8625e30 pushed by TellowKrinkle
June 2, 2024 00:08 17m 10s master
June 2, 2024 00:08 17m 10s
GameDB: Various bodges
🏭 Create Release #1108: Commit af8fdae pushed by refractionpcsx2
June 1, 2024 19:04 16m 56s master
June 1, 2024 19:04 16m 56s
GS/HW: Improve some tex in rt handling
🏭 Create Release #1107: Commit 7de06e3 pushed by refractionpcsx2
June 1, 2024 19:03 17m 36s master
June 1, 2024 19:03 17m 36s
GS/HW: Improve handling of channel shuffles on new targets
🏭 Create Release #1106: Commit 4c8e42d pushed by refractionpcsx2
June 1, 2024 01:32 17m 32s master
June 1, 2024 01:32 17m 32s
GS/HW: Compensate for edges in complex clamps to reduce upscale garbage
🏭 Create Release #1105: Commit 4faa5f2 pushed by refractionpcsx2
June 1, 2024 01:31 17m 12s master
June 1, 2024 01:31 17m 12s
CI/AppImage: QtNetwork is no longer needed
🏭 Create Release #1104: Commit 69c2c53 pushed by stenzek
May 31, 2024 03:39 17m 47s master
May 31, 2024 03:39 17m 47s
Common: Tidy up signal handlers
🏭 Create Release #1103: Commit d48f527 pushed by stenzek
May 31, 2024 03:39 17m 24s master
May 31, 2024 03:39 17m 24s
GS: Remove MSVC macro hack
🏭 Create Release #1102: Commit f2e4a5e pushed by refractionpcsx2
May 30, 2024 18:01 17m 44s master
May 30, 2024 18:01 17m 44s
Qt: Update Base Translation
🏭 Create Release #1101: Commit c44659d pushed by refractionpcsx2
May 30, 2024 10:28 17m 29s master
May 30, 2024 10:28 17m 29s
DEV9: Prefer C++ string comparison in AdapterUtils
🏭 Create Release #1100: Commit ee9866b pushed by refractionpcsx2
May 30, 2024 10:25 17m 50s master
May 30, 2024 10:25 17m 50s
GS/CRC: Improve Street Fighter 3 EX CRC to remove shimmer
🏭 Create Release #1099: Commit 8f1b804 pushed by refractionpcsx2
May 30, 2024 10:20 18m 2s master
May 30, 2024 10:20 18m 2s
3rdparty: Update to VK memory allocator 3.1
🏭 Create Release #1098: Commit 226cf2d pushed by stenzek
May 30, 2024 10:19 18m 19s master
May 30, 2024 10:19 18m 19s
Common: Use Mach VM routines for memory mapping
🏭 Create Release #1097: Commit ecbe239 pushed by stenzek
May 30, 2024 03:39 17m 26s master
May 30, 2024 03:39 17m 26s
3rdparty/vixl: Import @ 8eca2b7
🏭 Create Release #1096: Commit 18665b8 pushed by stenzek
May 30, 2024 03:38 15m 36s master
May 30, 2024 03:38 15m 36s
GS:MTL: Fix inverted UseMipmapFiltering check
🏭 Create Release #1095: Commit 525a7c4 pushed by TellowKrinkle
May 30, 2024 00:13 28m 23s master
May 30, 2024 00:13 28m 23s
CMake:macOS: Sign with --deep
🏭 Create Release #1094: Commit 5210389 pushed by stenzek
May 29, 2024 09:28 15m 50s master
May 29, 2024 09:28 15m 50s
GS/HW: Use valid rect over size in CopyRGBFromDepthToColor()
🏭 Create Release #1093: Commit 94bd7c9 pushed by stenzek
May 28, 2024 02:44 17m 2s master
May 28, 2024 02:44 17m 2s
GS/Vulkan: Purge threaded presentation
🏭 Create Release #1092: Commit c94282c pushed by stenzek
May 27, 2024 11:11 17m 23s master
May 27, 2024 11:11 17m 23s
InputManager: Fix exit menu button forwarding to game
🏭 Create Release #1091: Commit 9187e7e pushed by stenzek
May 26, 2024 14:18 17m 47s master
May 26, 2024 14:18 17m 47s
UI: Fix dithering description + make it so 4 lines of description fits
🏭 Create Release #1090: Commit 2d12703 pushed by refractionpcsx2
May 25, 2024 14:16 17m 28s master
May 25, 2024 14:16 17m 28s
GS/Vulkan: Work around validation layer semaphore error
🏭 Create Release #1089: Commit 3928014 pushed by stenzek
May 25, 2024 04:06 17m 0s master
May 25, 2024 04:06 17m 0s