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Magic Meter Item: Still Bar But Now Softly Shaded #2315

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merged 2 commits into from
Dec 7, 2024

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Maplesstar
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@Maplesstar Maplesstar commented Oct 6, 2024

Per feedback, the shine was too intense. Thanks the help of flag and RealRob, I've now got a Fast64 pipeline that allows for opacity changes between zero and one. New proposed model:

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I'm putting this as a draft because folks were talking about making this model a setting instead and I don't know how to make a setting.

@Maplesstar Maplesstar marked this pull request as draft October 6, 2024 01:30
@Hyper0bsession
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I still much prefer the rainbow smoke magic, but this is definitely an improvement. I'd rather the magic model be a cosmetic setting if the community is so divided on which one to use.

@fenhl fenhl added Type: Enhancement New feature or request Component: ASM/C Changes some internals of the ASM/C libraries Status: Needs Review Someone should be looking at it Status: Under Consideration Developers are considering whether to accept or decline the feature described labels Oct 6, 2024
ASM/c/item_draw_functions.c Outdated Show resolved Hide resolved
@fenhl fenhl removed the Status: Needs Review Someone should be looking at it label Oct 31, 2024
@Maplesstar Maplesstar marked this pull request as ready for review October 31, 2024 16:08
@cjohnson57
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I'll go ahead and merge this since it's already here and people like it more, but as a general FYI Maple is currently working on a completely different model that will hopefully be a better replacement.

@cjohnson57 cjohnson57 merged commit 7f5ef3f into OoTRandomizer:Dev Dec 7, 2024
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@fenhl fenhl added this to the next milestone Dec 7, 2024
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4 participants