v1.20-4.19.0
github-actions
released this
10 Aug 17:11
·
17 commits
to main
since this release
Changelog (v1.19-4.18.0 -> v1.20-4.19.0)
Features
Bug fixes
- fix: segment display z-fighting when using Embeddium (c800408)
- fix: broken Auto Crafter texture (4ecc0d3)
- fix: missing landing particles for frame and motor (39aad67)
- fix: marble caves generating in sky (dccd94d)
- fix: incorrect input ordering in multiplexer ic gate (17fc03f)
- fix: incorrect part support shapes causing invalid connections (dae7a5b)
- fix: prevent missing texture warnings for tubes (82764c2)
- fix: wrong item tag on raw tin storage block (d29f7f6)
- fix: power wires not connecting on placement (267d11b)
- fix: lamp halos not rendering properly (ed2aefc)
- fix: multipart light breaking effects (3f1b756)
- fix: broken textures on fallout light (d5c09be)
- fix: auto crafter not accepting piped in items (aec9d66)
Performance improvements
- perf: optimize MovingBlockSuppressorRenderer for common case of no structures (13e8320)
Pipeline
- ci: prevent workflow failure for failed badge update (df34aea)
Maintenance
- internal: simplify IConnectable mask change events (fcc117b)