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Lazer Firing Mechanic Rework #100

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iskandarzulkarnaien opened this issue Apr 3, 2021 · 1 comment
Open

Lazer Firing Mechanic Rework #100

iskandarzulkarnaien opened this issue Apr 3, 2021 · 1 comment

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@iskandarzulkarnaien
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iskandarzulkarnaien commented Apr 3, 2021

Based on the recent playtest, most players dislike our current lazer firing mechanic.

The common complaints are:

  • Dislike charge up time (too long)
  • Dislike movement lock
  • No incentive to use mirrors
  • Projectile speed too low
  • Projectile range too short
  • Projectile reflect level too low

Proposed Rework:

  1. Change firing mechanic to use "drones" (Implemented in Drone Based Lazer Rework #103)
  • Drones are deployed when the player attacks, and performs the lazer charge-up and firing on behalf of the player
  • Players are no longer movement-locked
  • Players have drone charges, which are consumed when firing and regenerate at a fixed rate up to a max capacity
  • Players are (hopefully) more incentivized to use reflects and such, since their damage is now made more indirect
  1. More powerful lazers
  • Buff projectile speed
  • Buff projectile range (experiment with infinite range)
  • Buff projectile reflect level to 3 (a reasonably visible amount of reflects)
  • Experiment with lazer pierce
  • Note: Increases to powerup values and/or spawn rate can also remedy the above issues

Issue History:

There are two solutions, and the community has been engaged to pick one.

  1. Cooldown/Ammo System
  • Instant firing of lazer, no charging!
  • You can fire as many times as you have ammo
  • Ammo refills by 1 every x seconds (up to your capacity)
  1. "Bomb" system
  • Similar to bomberman bombs
  • You leave behind a drone, which does the charging and firing for you so you are free to move about
  • The drone also blocks other players' movement, watch out that you dont trap yourself!

The results will be tallied tonight (3 Apr), 2359 and this issue will be updated.
Edit: Results are a tie, the team has decided to go for the bomb system.

@iskandarzulkarnaien iskandarzulkarnaien self-assigned this Apr 3, 2021
@iskandarzulkarnaien iskandarzulkarnaien changed the title Lazer Firing Rework Firing Mechanic Rework Apr 3, 2021
@iskandarzulkarnaien iskandarzulkarnaien changed the title Firing Mechanic Rework Firing Mechanic & Player Movement Rework Apr 3, 2021
@iskandarzulkarnaien iskandarzulkarnaien changed the title Firing Mechanic & Player Movement Rework Firing Mechanic Rework Apr 3, 2021
@iskandarzulkarnaien iskandarzulkarnaien changed the title Firing Mechanic Rework Lazer Firing Mechanic Rework Apr 3, 2021
@iskandarzulkarnaien iskandarzulkarnaien removed their assignment Apr 5, 2021
@iskandarzulkarnaien
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We should find a time to review this and determine which have yet to be solved

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