remove glpk and lpsolve #3
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############################################################################## | |
# GitHub Actions Workflow to test building PolyFit on Windows, Ubuntu, and macOS. | |
# | |
# Copyright (C) 2022 Liangliang Nan <[email protected]> | |
# | |
# Licensed under GNU LGPL.3, see LICENCE file | |
############################################################################## | |
name: Test Build PolyFit | |
on: [push, pull_request] | |
jobs: | |
build: | |
name: "Build on ${{ matrix.platform }} - ${{ matrix.build_type }}" | |
strategy: | |
fail-fast: false | |
matrix: | |
platform: [windows-latest, ubuntu-latest, macos-latest] | |
build_type: [Debug, Release] | |
runs-on: ${{ matrix.platform }} | |
steps: | |
# Checkout the code | |
- uses: actions/checkout@v3 | |
# Install dependencies for each platform | |
- name: Install Dependencies (Ubuntu) | |
if: runner.os == 'Linux' | |
run: | | |
sudo apt-get update || true | |
sudo apt-get install -y cmake build-essential libgl1-mesa-dev \ | |
mesa-common-dev libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev \ | |
libcgal-dev qt6-base-dev libglu1-mesa-dev freeglut3-dev | |
- name: Install Dependencies (macOS) | |
if: runner.os == 'macOS' | |
run: | | |
brew update || true | |
brew install cmake cgal qt | |
- name: Install Dependencies (Windows) | |
if: runner.os == 'Windows' | |
run: | | |
git clone https://github.com/microsoft/vcpkg.git | |
.\vcpkg\bootstrap-vcpkg.bat | |
.\vcpkg\vcpkg install cgal qtbase --triplet x64-windows | |
# Configure the project | |
- name: Configure (Linux & macOS) | |
if: runner.os != 'Windows' | |
run: | | |
cmake -S . -B build/${{ matrix.build_type }} -G "Unix Makefiles" | |
- name: Configure (Windows) | |
if: runner.os == 'Windows' | |
shell: cmd | |
run: | | |
cmake -S . -B build\${{ matrix.build_type }} ^ | |
-G "Visual Studio 17 2022" ^ | |
-A x64 ^ | |
-DCMAKE_TOOLCHAIN_FILE="%cd%\vcpkg\scripts\buildsystems\vcpkg.cmake" | |
# Build the project | |
- name: Build (Linux & macOS) | |
if: runner.os != 'Windows' | |
run: cmake --build build/${{ matrix.build_type }} | |
- name: Build (Windows) | |
if: runner.os == 'Windows' | |
shell: cmd | |
run: cmake --build build\${{ matrix.build_type }} --config ${{ matrix.build_type }} |