Implement the ChampionByKey
function and fix a bug related to fetching the champion data from spectator participant.
#70
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This pull request adds a function to retrieve champion data by passing the champion key as a function parameter.
This change addresses an issue with the current implementation of
CurrentGameParticipant.GetChampion
, which internally callsclient.GetChampionById
.Although this might initially seem correct, it is problematic due to the misleading naming of the fields in Data Dragon. The
championId
should be a string representing the code name of the champion, while the returned value in the documentation is the champion key as a number.This update corrects this behavior, ensuring that champions are returned correctly.