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Merge pull request #9 from Bit-Studios/readme-update
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Added README.md entry for KSP 2 Save Fix
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NathanPeake authored Mar 6, 2023
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Expand Up @@ -8,6 +8,7 @@ This project aims to bring together community bug fixes for Kerbal Space Program
## Implemented fixes
- **Separation CommNet Fix** by [munix](https://github.com/jan-bures) - Fixes CommNet disconnecting after separating two controllable vessels.
- **Sticky Orbit Markers** by [munix](https://github.com/jan-bures) - Makes Ap/Pe and other orbit markers stay pinned when plotting a maneuver.
- **KSP 2 Save Fix** by [jayouimet](https://github.com/jayouimet) - Replaces the Control Owner Part to the first available Command module or to the Root part if not found when it is set to null.

## Planned fixes
To see what fixes are planned to be implemented, you can visit the [Issues page](https://github.com/Bit-Studios/CommunityFixes/issues) on the project's GitHub.
Expand All @@ -17,7 +18,7 @@ To see what fixes are planned to be implemented, you can visit the [Issues page]
2. Download and extract this mod into the game folder. If done correctly, you should have the following folder structure: `<KSP Folder>/BepInEx/plugins/community_fixes`.

## Configuration
If you want to toggle any of the included fixes off, you can do so in game: `Main menu` -> `Mods` -> `Open Configuration Manager` -> `Community Fixes`
If you want to toggle any of the included fixes off, you can do so in game: `Main menu` -> `Mods` -> `Open Configuration Manager` -> `Community Fixes`. The changes will apply after restarting the game.

## Development wiki
If you'd like to contribute to this project, please take a look at [our wiki](https://github.com/Bit-Studios/CommunityFixes/wiki/Adding-your-fix).

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