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Game Design Document (GDD)

Title: Don't Stop

Overview:

"Don't Stop" is an intense first-person shooter (FPS) game where players must navigate a confined space filled with relentless monsters. The primary objective is to survive for as long as possible in an environment that becomes progressively more challenging.

Game Concept:

  • Genre: First-Person Shooter
  • Platform: PC
  • Perspective: First-Person

Gameplay:

Objective:

Survive waves of increasingly powerful and numerous monsters in a closed, claustrophobic environment.

Core Mechanics:

  1. Survival Timer:

    • The player has a bomb implanted that will detonate if they stop moving for too long.
    • Adds urgency and an additional layer of challenge.
  2. Monster Waves:

    • Monsters become stronger and more numerous as the game progresses.
    • Requires the player to continuously adapt and improve their skills.
  3. Weapon Pick-ups:

    • Various weapons and power-ups are scattered throughout the environment.
    • Players can strategically choose weapons to enhance their survival chances.
  4. Dynamic Environment:

    • The closed environment evolves, introducing new challenges and tactical opportunities.

Setting:

The game is set in a dark, claustrophobic room with no visible escape. The tension is heightened by the relentless pursuit of monsters and the imminent threat of the implanted bomb.

Visual Style:

  • Dark and ominous atmosphere.
  • Detailed and terrifying monster designs.
  • Visual cues to indicate the increasing danger and urgency.

Audio Design:

  • Eerie background music intensifies as the game progresses.
  • Distinctive sounds for approaching monsters, creating a sense of imminent danger.
  • Explosive audio cues for the bomb timer.

Progression:

  • Players earn points based on survival duration and monsters defeated.
  • Unlock new weapons or abilities as milestones are reached.

Challenges:

  • Balancing the difficulty curve to keep the game challenging but not frustrating.
  • Ensuring a fair distribution of weapons and power-ups.

Target Audience:

"Don't Stop" targets players who enjoy adrenaline-pumping FPS experiences, challenging survival scenarios, and strategic decision-making under pressure.

Conclusion:

"Don't Stop" promises an exhilarating and tense gaming experience, pushing players to the limits of their skills as they fight off hordes of monsters and strive to survive in a world where danger lurks around every corner.


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