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misc fixes, changes, and minor additions
- make more portal gun variants support dyeing - new damage type - banner patterns - fixed uv precision on door models - new advancement
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14 changes: 14 additions & 0 deletions
14
src/main/java/io/github/fusionflux/portalcubed/data/tags/PortalCubedBannerPatternTags.java
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package io.github.fusionflux.portalcubed.data.tags; | ||
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import io.github.fusionflux.portalcubed.PortalCubed; | ||
import net.minecraft.core.registries.Registries; | ||
import net.minecraft.tags.TagKey; | ||
import net.minecraft.world.level.block.entity.BannerPattern; | ||
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public class PortalCubedBannerPatternTags { | ||
public static final TagKey<BannerPattern> APERTURE = create("pattern_item/aperture"); | ||
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private static TagKey<BannerPattern> create(String name) { | ||
return TagKey.create(Registries.BANNER_PATTERN, PortalCubed.id(name)); | ||
} | ||
} |
6 changes: 6 additions & 0 deletions
6
src/main/resources/assets/portalcubed/items/aperture_banner_pattern.json
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{ | ||
"model": { | ||
"type": "minecraft:model", | ||
"model": "portalcubed:item/aperture_banner_pattern" | ||
} | ||
} |
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