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* Forgot about TryGet (#1732) * remember my 'fix'? * update branch * doc move * missclick * correct dir * bump * better error message (#1740) * Display message fix (#1751) * Display message fix * remove breaking change * english mistake * Better implementation --------- Co-authored-by: Joker <[email protected]> * Initial Changes for 13.0 * Configs working again * Yay * yes * I'm happy * Smol change to prevent plugins from borking everything * re-add thsi check to change apperance * oops * SCP:SL update (#1767) * grenade fixes * fix fuse time for activated grenades * docs * :) * now it is useless --------- Co-authored-by: joker-119 <[email protected]> * bump * Fix flash grenades + bump * Fixed Shot for non buckshot guns (#1761) Co-authored-by: joker-119 <[email protected]> * Config command (#1763) * idk * paths actualisation * another config update * Fix for Scp106 teleporting (#1760) * Dev (#1694) * Update CustomItem.cs * Also fixing CustomRole.cs * Fix build errors + version bump * Monkey moment --------- Co-authored-by: VALERA771 <[email protected]> * fix * minor changes * fix doc --------- Co-authored-by: joker-119 <[email protected]> Co-authored-by: Joker <[email protected]> * ThrowingRequest (#1759) * deprecated * attribute * Remove IsAllowed in transpiler * deprecated * remove dup * Update ThrowingRequestEventArgs.cs * breaking change * fix build errors * Respawing team event fix (#1758) * fix * Another logic * Another logic * Delete RespawningTeam.cs * again * and again * done * some fixes * finally * remove useless --------- Co-authored-by: joker-119 <[email protected]> * Revert "ThrowingRequest (#1759)" This reverts commit 386e511. * misaka tinybrain moment * Fix for spectator role * yas * nuget bump * Optimise (#1782) * fix jailbird (#1781) Co-authored-by: joker-119 <[email protected]> * fix uncuff (#1776) * AntiScp207 & Scanned Effect & Filmmaker Role (#1770) * Fix Typo and AntiScp207 Enum * Update EffectTypeExtension.cs * Update Role.cs * Filmmaker * Scanned * Add AntiSCP207 to the ItemExtensions * Update EffectTypeExtension.cs * fix (#1765) * Delays are fun * bump * Cleanup methods for Map (#1712) * Cleanup methods for Map and Fix typo * Overloads * Fix Typos * changes and remove breaking change * Update Map.cs --------- Co-authored-by: louis1706 <[email protected]> * Lift::Players (#1710) * Lift::Players * yamato moment 2.0 --------- Co-authored-by: Thunder <[email protected]> * Player Get(Footprint) (#1713) * Added Round::NextRoundAction (#1728) * Better error message when same command has already registered (#1783) * better message * changes * yes * monke * Add ItemType.GetCategory, obsolete RoleTypeId.GetTeam (#1731) * Extensions update * fix build errors * order change * Update Exiled.API/Extensions/RoleExtensions.cs Co-authored-by: Misaka-ZeroTwo <[email protected]> * Update Exiled.API/Extensions/RoleExtensions.cs Co-authored-by: Misaka-ZeroTwo <[email protected]> * no more GetTeam() * GetTeam() again with us * no more errors --------- Co-authored-by: Misaka-ZeroTwo <[email protected]> * oopies * Adding GetEffectType to extensions (#1796) * GetEffectType * more stuff * Update EffectType.cs * capitalization --------- Co-authored-by: louis1706 <[email protected]> * Scp2176Fix (#1792) * Scp2176Fix * Oups * Useless * Fuck --------- Co-authored-by: Thunder <[email protected]> * `Player::CustomInfo` fix (#1790) * fix * formatting * NW Code --------- Co-authored-by: louis1706 <[email protected]> Co-authored-by: louis1706 <[email protected]> * CustomItem remove throw Exception (#1794) * CustomItem remove throw Exception * Remove breakingchange * Voicechatting (#1730) * Removed old voice chat patch from ChangingSpeakerStatusAndVoiceChatting.cs and created VoiceChatting.cs for use instead of VoiceModuleBase VoiceTransceiver.ServerReceiveMessage for get the actual message. * Added comments. * Removed breaking change * Update VoiceChattingEventArgs.cs --------- Co-authored-by: louis1706 <[email protected]> * bump * thx monald * fix monald monkey brain * sigh * yes * yes * Clear Scp049Role.TurnedPlayers (#1803) * Clear Scp049Role.TurnedPlayers * prevent conflict * AutoUpdate Documentation File (#1825) * AutoUpdate not finish * temporary * Example * Let's GO BRUH * Fix * Order List * More * seems better like that * Use Version instead of Day * Fix * Fix error * FINISH * . * like before * Oups * Remove * fix disconnection (#1827) Co-authored-by: Nao <[email protected]> * update offset and docs (#1814) Co-authored-by: Nao <[email protected]> * Make all texts in config be quoted (#1808) * i want to do it * move * another try * Fix & DoubleQuoted is better * single * no logs * configurable * some suggestions * fix build errors * again --------- Co-authored-by: louis1706 <[email protected]> Co-authored-by: Nao <[email protected]> * transpiler (#1821) Co-authored-by: Nao <[email protected]> * Fix (#1806) Co-authored-by: Nao <[email protected]> * Allow editing tickets in Escaping event (#1815) * Allow event handlers to modify tickets * Unbreaks Exiled.Events.EventArgs.Player.EscapingEventArgs * Adds a setter to TicketsToChange * Updates docs to reflect the new setter * Dictionary<> TicketsToChange is now KVP<STT, float> RespawnTickets also should unbreak OwnerEscapingEV * oof --------- Co-authored-by: Nao <[email protected]> * Pre auth event transpiler (#1799) * first * final * small fix * again fix --------- Co-authored-by: Nao <[email protected]> * Loader fix (#1828) * partial fix * finally * latest * Event stuff (#1818) * omg * converting todos * no breaking changes * fix build errors * docs * aaah * final fix * that was hard * again * doc + possible fix build --------- Co-authored-by: louis1706 <[email protected]> * Custom roles fix (#1800) * pr 1800 * obsolete --------- Co-authored-by: Nao <[email protected]> * CustomInfo Real Fix (#1798) * Real Fix * Fix Iracle * Colour -> Color * Fix Customitem Destroy (#1805) Co-authored-by: Nao <[email protected]> * Fix fake SyncVars (#1829) Co-authored-by: Xname <[email protected]> * SCP-939 Event to Transpiler (#1816) * NotFinish * Fix * Remove Focus Transpiler who don't work * Amnestic Clood * . * Revert "Remove Focus Transpiler who don't work" This reverts commit d460041. * Okay Stupid Yamato moment * transpiler Co-Authored-By: louis1706 <[email protected]> --------- Co-authored-by: Misaka_ZeroTwo <[email protected]> * Scp 049 attacking event (#1817) * new ev * doc --------- Co-authored-by: louis1706 <[email protected]> * fix shot for buckshot guns (#1819) Co-authored-by: Nao <[email protected]> * Scp914 Transpiler (#1820) * Scp914 Transpiler * ev2 * Fix * Activate warhead ev fix (#1778) * fix * fix doc * some changes * forgot * another changes * label edit --------- Co-authored-by: louis1706 <[email protected]> Co-authored-by: Nao <[email protected]> * dump * Fix (#1830) * yamato momento (#1831) * Remove Test Logs Info miss in #1818 (#1832) * i don;t like this * another fix * Bunch of reverts (#1841) * RevertChange (#21) * fix (#22) * revert banning and kicking * revert killing player * revert scanning event * revert Interacting Door patch * revert sending call * revert stalking * revert lunge * bump * Revert "Pre auth event transpiler (#1799)" (#1857) This reverts commit 953290b. * Escaping event fix (#1866) * Revert "Pre auth event transpiler (#1799)" (#23) This reverts commit 953290b. * Fix * Enum.IsDefined * fix (#1859) Co-authored-by: joker-119 <[email protected]> * Fix lunging event (#1754) * Fix lunging event * copy pasta * convert to transpilers * Obsolete IsAllowed and removed it from the transpilers * breaking change * revert break change * fix build errors * fix yamato tiny brain * another yamato tiny brain issue * fix comment * remove unneeded disable --------- Co-authored-by: louis1706 <[email protected]> Co-authored-by: joker-119 <[email protected]> * fix Loader.cs (#1864) Co-authored-by: joker-119 <[email protected]> * Using const && Optimisation (#1723) * i prefer using const * More null check and TODO * A lot of TODO and few fix - Optimisation - ResetInventory remove Delayed call - LockDown do not call Delayed if duration is 0 * Null check * using and oups * Bruh * TODO * is * remove stupid yamato * null check * some fix and better * Scp106Bottom do not exist now * Fuck * Oups * Update Exiled.API/Enums/DoorType.cs --------- Co-authored-by: Thunder <[email protected]> Co-authored-by: joker-119 <[email protected]> * Fix interacting door event (#1844) * interacting door * Update InteractingDoorEventArgs.cs * line * base game logic * rename * transpiler * better * oopsie * fix docs * more comments * using transpiler * offset moment * replace condition * optimize * remove useless code * remove unneeded nop * use MoveLabelsFrom --------- Co-authored-by: louis1706 <[email protected]> Co-authored-by: Nao <[email protected]> Co-authored-by: joker-119 <[email protected]> * ev.Player (#1846) * Scp049 Activating Sense Transpiler Reworked (#1824) * DONE * Remove * Fix error * . * . * Scp173 blink ready fix (#1850) * Fix BlinkReady * Fix BlinkCooldown * Add missing Itemtype.Scp1576 (#1854) * add Scp1576 * 1576 pickup --------- Co-authored-by: joker-119 <[email protected]> * Revert "Scp049 Activating Sense Transpiler Reworked (#1824)" (#1867) This reverts commit 3780020. * Npc Stuff :3 * headers * Fix monkey brain moment. * Fix (#1874) * docs (#1848) * Misspellings (#1881) * Fuck everyone i'm done. * Sl Update (#1891) * remove useless position/rotation setters * lil thing * comments in patch * `GrenadePropertiesFix` patch fix * todo * Pickup::Rigidbody (#1892) * Add PocketCorroding (#1888) * Smol hotfix * bye bye event * REEEEE * fast fix (#1893) * fast fix * Revert "Smol hotfix" This reverts commit 5403b8d. * Fix respawning team. * bump * re-add these * Fix Escaping (#1894) * Fix door event spam * bump * oops * New DoorType (#1895) - DoorType.Scp079Armory - DoorType.Scp173NewGate * Fix disarming events * kekw * Fix Local and Cheater Report not firinng (#1899) * update index * Fix cheater report * Fix color (#1901) * Fix color * space moment --------- Co-authored-by: Yamato <[email protected]> * (ru_RU) Russian localization update (#1890) * Update README-Русский.md * Update README-Русский.md * docs (#1884) * Fix EnteringPocketDimensionEventArgs (#1906) * Fix EnteringPocketDimensionEventArgs * Update Exiled.Events/Patches/Events/Player/EnteringPocketDimension.cs Co-authored-by: IRacle <[email protected]> --------- Co-authored-by: IRacle <[email protected]> * T4 Update (#1886) * `Item::Scale` fix (#1907) * fix * some docs fixes * Dying fix (#1896) * DyingEventArgs::ItemsToDrop not useless * fix dying * fix * label * final fix * doc --------- Co-authored-by: Yamato <[email protected]> * Prevent Destroying Call for Not NPCs and Not Verified Player (#1885) * Prevent Destroying Call for Not NPCs and Not Verified Player * doc * Updated Creation time due to incorrect casting. (#1875) * Updated Creation time due to incorrect casting. Now uses double instead of DateTime * Updated * Update Ragdoll.cs * retarded * Update Ragdoll.cs * Update Ragdoll.cs * forgot vs isnt github :kek: * Update Exiled.API/Features/Ragdoll.cs big brain moment Co-authored-by: Misaka-ZeroTwo <[email protected]> * Update Exiled.API/Features/Ragdoll.cs Co-authored-by: Misaka-ZeroTwo <[email protected]> * Update Exiled.API/Features/Ragdoll.cs Co-authored-by: Misaka-ZeroTwo <[email protected]> * Update Exiled.API/Features/Ragdoll.cs Co-authored-by: Misaka-ZeroTwo <[email protected]> * Update Exiled.API/Features/Ragdoll.cs UwU Co-authored-by: Misaka-ZeroTwo <[email protected]> --------- Co-authored-by: Misaka-ZeroTwo <[email protected]> Co-authored-by: Yamato <[email protected]> Co-authored-by: joker-119 <[email protected]> * Fix RemainingCooldown (#1860) * Fix * Misaka wanted -1 * . --------- Co-authored-by: joker-119 <[email protected]> * Fix pickup.list being empty (#1902) * Fix Pickup.List being Empty * Space * Fix * Prevent SkillIssue * Now useless * Revert "Prevent SkillIssue" This reverts commit c9c4ce1. * Revert "Fix" This reverts commit 1171a68. * Revert "Space" This reverts commit ccbcfb6. * Bruh * Remove Transpiler * Update Exiled.Events/Events.cs Co-authored-by: IRacle <[email protected]> --------- Co-authored-by: IRacle <[email protected]> * yamato's brain is tiny * funny fix (#1903) * funny fix * wtf, why docs is csproj --------- Co-authored-by: Yamato <[email protected]> * Nw moment + npc stuff * Revert "Dying fix (#1896)" This reverts commit d19762f. * yeaaaa * yes * bump * Adding Ignored players in EndingRound event (#1795) Co-authored-by: louis1706 <[email protected]> * fix (#1908) * changes (#1883) * AddExperience(int, Scp079HudTranslation, RoleTypeId) (#1889) * AddExperience(int, Scp079HudTranslation, RoleTypeId) * Update Exiled.API/Features/Roles/Scp079Role.cs Co-authored-by: Misaka-ZeroTwo <[email protected]> * Fix Room.ResetColor (#1911) * PickingUpItem fix (#1913) * fix position inside 049 armory (#1912) * fix (#1916) * future rework (#1909) Co-authored-by: Misaka-ZeroTwo <[email protected]> * Prevent deal damage to dead player when disconnect (#1869) * Flashlight event fix (#1917) * flashlight event fix * code refactor * Coin event fix (#1918) * try to fix * final fix * bump * Fix for NPC duplicate IDs * oops * reee * Update (#1920) * fix (#1921) * Add offset param to teleport (#1924) * bump * update to for SL 13.1.0.1 * Fix Door api for Gate (#1923) * Door api * better * Unused usings (#1930) * hehexd * Fix Player.Ban (#1926) Co-authored-by: Thunder <[email protected]> * Fixed NPC not being able to spawn + invisible (#1936) * Fixed NPC not being able to spawn + invisible * Updated IsNPC documentation * NPC dosent spawn with godmode oops * Moved .IsNPC * kek * KEK * Update Escaping event for 13.1.1 (#1934) * update escape * Update Escaping.cs * Complete TODOs (#1929) * bump * ammo type in DroppingAmmo event (#1969) * Exiled outdated will give more information (#1942) * More Information * Update Exiled.Loader/LoaderPlugin.cs Co-authored-by: Misaka-ZeroTwo <[email protected]> * Moved Line --------- Co-authored-by: Misaka-ZeroTwo <[email protected]> * Add GainingExperience::RoleType (#1887) * Add GainingExperience::RoleType * Update Exiled.Events/EventArgs/Scp079/GainingExperienceEventArgs.cs Co-authored-by: Thunder <[email protected]> --------- Co-authored-by: IRacle <[email protected]> Co-authored-by: Thunder <[email protected]> Co-authored-by: Misaka-ZeroTwo <[email protected]> * New Explode Method (#1780) * Explode * Dumb Yamato moment * Fix using space * Let me having time to change name :3 (LATER) * Update Player.cs * Update Player.cs (#1966) * scp018 `Item::Create` fix (#1973) Co-authored-by: Yamato <[email protected]> * NRE (#1937) Co-authored-by: Yamato <[email protected]> * docs (#1977) * Dev (#1694) * Update CustomItem.cs * Also fixing CustomRole.cs * Fix build errors + version bump * Monkey moment --------- Co-authored-by: VALERA771 <[email protected]> * Update GettingStarted.md * Update GettingStarted.md --------- Co-authored-by: joker-119 <[email protected]> Co-authored-by: VALERA771 <[email protected]> Co-authored-by: Joker <[email protected]> Co-authored-by: Yamato <[email protected]> * TODO (#1955) * Scp018 physics Property (#1946) * Scp018Physics * PickupStandardPhysics * Update Scp018Projectile.cs * Update Pickup.cs * Update Scp018Projectile.cs * Choose Port (#1941) * Added plugin manager command section. Show, enable or disable a plugin. (#1727) Co-authored-by: louis1706 <[email protected]> Co-authored-by: Misaka-ZeroTwo <[email protected]> * Projectile fixes (#1914) * Projectile::Create fix * active projectile fixes * ew * ew 2 * missing itemTypes in Pickup::Create * docs --------- Co-authored-by: Yamato <[email protected]> Co-authored-by: Thunder <[email protected]> * Fix Unknown DamageType (#1980) * fix (#1970) * Fix Error (#1971) * transpiler (#1982) Co-authored-by: Yamato <[email protected]> * Scp106Attacking (#1967) * Scp106Attacking * Better with this index * FixRunCommand (#1974) * More Authentication (#1943) * ChoosingStartTeamEvent (#1968) * ChoosingStartTeamEvent * Fix compile * ChoosingStartTeamQueue * Fix error * Map.IsLczDecontaminated (#1985) Replace DecontaminationController.Singleton._stopUpdating with DecontaminationController.Singleton.IsDecontaminating * Fix Scp049 Attack (#1877) * Fix * better * Public secured PatchAll (#1953) * Public PatchAll * Update GlobalPatchProcessor.cs Fix Yamato TinyBrain * Remove static * little doc fix (#1988) * GrenadePickup.Explode() (#1989) * GrenadePickup.Explode() Add an overload with a Footprint attacker and makes the empty Explode use the previous owner as the attacker * Update GrenadePickup.cs Removed trailing whitespace and ordered the using footprint * New 939 event (#1931) * commit * cosmetic changes * nuh * renaming * fix * fux errors * no more label * Fix previous #1968 PR (#1993) * DamagingDoorEvent (#1956) * DamagingDoorEvent * Fix Skill Issue * NotPossibleToMake * oups * PickupEvent (#1945) * PickupEvent * Update Exiled.Events/EventArgs/Map/PickupDestroyedEventArgs.cs Co-authored-by: Thunder <[email protected]> * Update Exiled.Events/Handlers/Internal/PickupEvent.cs Co-authored-by: Thunder <[email protected]> * Update Exiled.Events/Handlers/Internal/PickupEvent.cs Co-authored-by: Thunder <[email protected]> * Update Exiled.Events/Handlers/Internal/PickupEvent.cs Co-authored-by: Thunder <[email protected]> * Update Exiled.Events/EventArgs/Map/PickupDestroyedEventArgs.cs Co-authored-by: Thunder <[email protected]> * IPickupEvent * pickup not item lol --------- Co-authored-by: Thunder <[email protected]> Co-authored-by: Nao <[email protected]> * Implementing new Property (#1708) * Implementing new Property * Clone() should be virtual * internal virtual Pickup GetItemInfo(Item) * Armor * Remove Useless NW * Scale * Better Doc & call GetPickupInfo | GetItemInfo * Fix IL CODE * adding later * need test * OnChangedIntoGrenade keep data * Exception * wtf !? * Fixing doc moment * Oups * Why ? * RequestedByJoker * Update Exiled.API/Features/Items/Armor.cs Co-authored-by: Misaka-ZeroTwo <[email protected]> * Update Exiled.API/Features/Items/Armor.cs Co-authored-by: Misaka-ZeroTwo <[email protected]> * Update Exiled.API/Features/Pickups/BodyArmorPickup.cs Co-authored-by: Misaka-ZeroTwo <[email protected]> --------- Co-authored-by: Thunder <[email protected]> Co-authored-by: Misaka-ZeroTwo <[email protected]> Co-authored-by: Nao <[email protected]> * Fix SendFakeTargetRpc and SyncVarDirtyBits Key (#1995) * Fix SendFakeTargetRpc and SyncVarDirtyBits Key * DeclaringType -> ReflectedType because DeclaringType returned base class * Room::ReverseLocalPosition (#1833) * ReverseLocalPosition * Update Room.cs * Update Exiled.API/Features/Room.cs Co-authored-by: Damir <[email protected]> * Update Room.cs * Update Room.cs --------- Co-authored-by: Damir <[email protected]> Co-authored-by: Nao <[email protected]> * FixChangeAppearance (#1994) * FixChangeAppearance * Fix Overflow * Fuck * remove useless value * . * MultiLine (#1861) Co-authored-by: Nao <[email protected]> * Some fixes or not (#1987) * == 💀 * shooting event optimize * docs * skill issue * firearm request optimize(little breaking changes) * shooting eventargs(little breaking change) * changing move state desync * server crush fix😕 * Obsolete * bruh, real fix * docs --------- Co-authored-by: Yamato <[email protected]> Co-authored-by: Nao <[email protected]> * Detonating event (#1756) * remove nw event * forgot * convert to transpiler * system? * some fixes * MultiLine * Fix Player.Get(ServerHostPlayer) * DynamicPatching * Cassie, Item, Map * Player * Fix error * Scp049, Scp0492, Scp079 * Scp096, Scp173, Scp244, Scp330, Server, Warhead Scp939 * Cast * few fix * Fix * Better in my opinion * Better * Few ChangeUpdate * Fix * Few change * Better here * Oups * IEvent is not needed * ok yamato little brain * Remove this Dynamic * Joker Request * ListPool * for is better * I prefer like it * Fix API issue * I missed this * Oups i miss to added the Command Register * foreach * Patcher should be public * Doc * Fix DisabledPatchesHashSet * Unescpected Issue * Oups * YamatoSkillIssue * Fix Issue with DevTools * Yamato Big SKILL ISSUE * Yamato is Tired :3 * * Fix Error * Revert "Merge branch 'Fix-Player.Get(ServerHostPlayer)' into GamersWorkshop" This reverts commit f7f0131, reversing changes made to 2f9d328. * AttackingEventArgs * Attacking * Patches command merge * put this public to permit plugin to create event * Fix event for DynamicPatching * Scp939.Clawed * I miss this one * Fix previous #1968 PR * Fix Mergebranch dev AGAIN * Fix Merge BRANCH AGAIN 2 --------- Co-authored-by: louis1706 <[email protected]> Co-authored-by: Nao <[email protected]> Co-authored-by: louis1706 <[email protected]> * Add Setter for Ragdoll (#1876) Co-authored-by: Thunder <[email protected]> Co-authored-by: joker-119 <[email protected]> * Fixing Yamato Adding more property (#1997) * Fixing Yamato Adding more property * Remove this change and see if it's crasg * BRUH * Revert DynalmicPatching Only (#1999) * Revert DynalmicPatching Only * I miss to remove this file * Fuck * PreventDesync with FakeRole (#1996) Co-authored-by: Nao <[email protected]> * Fix bug (#2000) * Exiled.Loader 6.9 & No more alias (#1839) Co-authored-by: Misaka-ZeroTwo <[email protected]> Co-authored-by: Nao <[email protected]> Co-authored-by: joker-119 <[email protected]> * Scp079Scanner (#1785) * Scp079Scanner * Doc * Update Exiled.API/Extensions/EnumExtensions.cs Co-authored-by: Thunder <[email protected]> * Remove shit * not use --------- Co-authored-by: Thunder <[email protected]> Co-authored-by: Nao <[email protected]> * Fix event (#2004) * Update Door.cs (#2005) * Room::RoomShape (#2008) * Fix GettingStarted.md (#2012) * Update GettingStarted.md * Update GettingStarted.md * Update GettingStarted.md * Update GettingStarted.md * fix attacking 049 (#2016) * Fix pickup bug + damage type.scp0492 (#2003) * Fix Scp0492 * Fix Pickup * Simplified ItemExtensions (#2015) * Simplified ItemExtensions * Update ItemExtensions.cs * Update ItemExtensions.cs * a --------- Co-authored-by: Nao <[email protected]> * UserIdsCache fix (#2007) * Revert "Update Escaping event for 13.1.1 (#1934)" (#2020) This reverts commit f710819. * Update 13.2 (#2019) * init * e * flash grenade event * wha * no more needed, we already patch some ff checks * Scp106VigorAbilityBase * Update Exiled.API/Features/Server.cs - sorry i force this suggestion --------- Co-authored-by: louis1706 <[email protected]> Co-authored-by: Yamato <[email protected]> * casting only (#2009) Co-authored-by: joker-119 <[email protected]> * ChangedItemEventArgs : IItemEvent (#2018) * ChangedItemEventArgs : IItemEvent * Update ChangedItemEventArgs.cs * Update ChangedItemEventArgs.cs * Update ChangedItemEventArgs.cs * Update Exiled.Events/EventArgs/Player/ChangedItemEventArgs.cs Co-authored-by: VALERA771 <[email protected]> --------- Co-authored-by: VALERA771 <[email protected]> Co-authored-by: joker-119 <[email protected]> * Documentation (#2021) Co-authored-by: joker-119 <[email protected]> * new CameraType (#2011) * new CameraType * Fix Room not being initiated when CameraType is loaded * Fix * 049 ARMORY is not more exist * Change * Some DEBUG * CAMERATYPE * Update CameraType.cs --------- Co-authored-by: Thunder <[email protected]> Co-authored-by: joker-119 <[email protected]> * Updating Camera.cs (#2010) * Updating Camera.cs added TryGet on Camera.cs and seealso for enum CameraType.cs * Re-update hum. i have forgot to check in Release version so...... skill issue for my part x) * clone issue clone issue for my part, normally it's working --------- Co-authored-by: joker-119 <[email protected]> * EventReworkUseOfItem (#1868) * EventReworkUseOfItem * UsedItemEvent * better name * just testing * don't work 😢 * Fix using * test * ee * Thunder i thinks you will like this :) --------- Co-authored-by: IRacle <[email protected]> Co-authored-by: joker-119 <[email protected]> * Scp049 use Player instead of uint id (#1823) * Scp049 use Player instead of uint id * Fix error * Update Scp049Role.cs * go back --------- Co-authored-by: joker-119 <[email protected]> * Add keypress stuffs (#2002) * Add keypress stuffs * Remove debug warns * Resolve yamato reviews. * Funny gun (#2022) * bump * Update Events.cs (#2013) Co-authored-by: Yamato <[email protected]> Co-authored-by: joker-119 <[email protected]> Co-authored-by: Nao <[email protected]> * New zombie events (#1720) * Dev (#1694) * Update CustomItem.cs * Also fixing CustomRole.cs * Fix build errors + version bump * Monkey moment --------- Co-authored-by: VALERA771 <[email protected]> * New ev args * Handler * Patches * Minor spelling mistake * No attacking * mics changes * okay * goodbye byte * small updoots * forgot * Comments in transpiler --------- Co-authored-by: joker-119 <[email protected]> Co-authored-by: Joker <[email protected]> Co-authored-by: louis1706 <[email protected]> Co-authored-by: Misaka-ZeroTwo <[email protected]> * Add Server.IsVerified (#2023) Co-authored-by: Nao <[email protected]> * GunA7 (#2024) Co-authored-by: Nao <[email protected]> * Fix Get(Itembase) thanks michal (#2027) * Fix Get(Itembase) thanks michal * Pickup Get(ItemPickupBase pickupBase) * No more TODO and obsoletes in API (#2028) * converting todos and obsoletes * removed hotkey stuff * patreon * Update Firearm.cs * Update Documentation Again (#2029) * new hazard API (#1960) * new api * new api * some obsoletes * new changes * fux * i forgot * adding amnestic hazard * fix * changes * fix * some breaking changes * mics changes * fix build error --------- Co-authored-by: Yamato <[email protected]> Co-authored-by: Nao <[email protected]> * New API for doors (#1979) * new api * Update Exiled.API/Features/Door.cs Co-authored-by: Yamato <[email protected]> * Update Exiled.API/Features/Doors/Gate.cs Co-authored-by: Yamato <[email protected]> * Update Exiled.Events/EventArgs/Scp096/StartPryingGateEventArgs.cs Co-authored-by: Yamato <[email protected]> * Update Exiled.API/Features/Doors/CheckpointDoor.cs Co-authored-by: Yamato <[email protected]> * Update Exiled.API/Features/Doors/ElevatorDoor.cs Co-authored-by: Yamato <[email protected]> * finally * Update Exiled.API/Features/Doors/CheckpointDoor.cs Co-authored-by: Thunder <[email protected]> * Update Exiled.API/Features/Doors/CheckpointDoor.cs Co-authored-by: Thunder <[email protected]> * Update Exiled.Events/EventArgs/Scp096/StartPryingGateEventArgs.cs Co-authored-by: Thunder <[email protected]> * Update Exiled.API/Features/Doors/ElevatorDoor.cs Co-authored-by: Thunder <[email protected]> * Update Exiled.Events/EventArgs/Scp096/StartPryingGateEventArgs.cs Co-authored-by: Thunder <[email protected]> * Update Exiled.API/Features/Door.cs Co-authored-by: Thunder <[email protected]> * Update Exiled.API/Features/Doors/CheckpointDoor.cs Co-authored-by: Thunder <[email protected]> * Update StartPryingGateEventArgs.cs * new things * fix error * final * removing breaking change * Some fix * Subdoors are always BreakableDoor * i done it * some changes * internal Get method change * cast Editing files with phone is painful * fix * editing max- and health * i dont have ideas what can i write here * elevator fix * misc * breaking change brrr --------- Co-authored-by: Yamato <[email protected]> Co-authored-by: Thunder <[email protected]> Co-authored-by: Misaka-ZeroTwo <[email protected]> Co-authored-by: louis1706 <[email protected]> Co-authored-by: Nao <[email protected]> Co-authored-by: joker-119 <[email protected]> * Documentation consistency + code simplify * DynamicPatching (#1954) * DynamicPatching * Cassie, Item, Map * Player * Fix error * Scp049, Scp0492, Scp079 * Scp096, Scp173, Scp244, Scp330, Server, Warhead Scp939 * Cast * few fix * Fix * Better in my opinion * Better * Few ChangeUpdate * Fix * Few change * Better here * Oups * IEvent is not needed * ok yamato little brain * Remove this Dynamic * Joker Request * ListPool * for is better * I prefer like it * Fix API issue * I missed this * Oups i miss to added the Command Register * foreach * Patcher should be public * Doc * Fix DisabledPatchesHashSet * Unescpected Issue * Oups * YamatoSkillIssue * Fix Issue with DevTools * Yamato Big SKILL ISSUE * Yamato is Tired :3 * * AttackingEventArgs * Attacking * Patches command merge * put this public to permit plugin to create event * Fix event for DynamicPatching * Scp939.Clawed * I miss this one * Fix Mergebranch dev AGAIN * Fix Merge BRANCH AGAIN 2 * removing space * Fix Error * Fix Merge AGAIN*5 * Fix file * wrong event * Scp0492.ConsumingCorpse * Fix build Error --------- Co-authored-by: Nao <[email protected]> * Added Scp079' scan turned players (#2014) * Update Door.cs * Added TurnedPlayers for scp079' scan. * Fix typo --------- Co-authored-by: Misaka-ZeroTwo <[email protected]> Co-authored-by: Nao <[email protected]> Co-authored-by: Thunder <[email protected]> Co-authored-by: Yamato <[email protected]> * More IEvent propperty (#2025) * More IEvent propperty * miss this one * PlacingBulletHoleEventArgs & remove HotkeyEvent * PlacingBulletHoleEventArgs * ev.Item * IScpXXXEvent * Fix error * Fix Error 2 * Oups --------- Co-authored-by: joker-119 <[email protected]> * Timing event fixes (#2031) * fixes * already fixed * new file name!!!! * event rename * aytfyutwyugdayuwdtwau * [Breaking changes] New API objects generation methods and more things (#1643) * FillingLocker event * -_- * some fix * lockerlist add * comment * initial commit, amazing journey begins * forgot * fixes * ok * removed debug * useless usings * bruh nw * better * room::Windows and windows list fix * readonly * remove possible enumerations + fixes * fixes * fixes * more fixes * fix checkpoint init * some changes * IReadOnlyCollection * fix * IQ 1000+ * generator list consistency * camera list transpiler * idk * some transpilers * lol * inline * `IReadOnlyCollection` consistency * `RoomLightControllers` * fix patch * readonlycollection * fix * dynamic patch * fix * airlocks * roomlist * test * e * yes * tesla bug * fix * e * e * e * e --------- Co-authored-by: louis1706 <[email protected]> Co-authored-by: joker-119 <[email protected]> * bump * Fix door.get * bump * bump --------- Co-authored-by: VALERA771 <[email protected]> Co-authored-by: Misaka-ZeroTwo <[email protected]> Co-authored-by: IRacle <[email protected]> Co-authored-by: louis1706 <[email protected]> Co-authored-by: xNexus-ACS <[email protected]> Co-authored-by: Ficus-x <[email protected]> Co-authored-by: Thunder <[email protected]> Co-authored-by: Monald <[email protected]> Co-authored-by: louis1706 <[email protected]> Co-authored-by: Nao <[email protected]> Co-authored-by: y7o4ka <[email protected]> Co-authored-by: Xname7 <[email protected]> Co-authored-by: Xname <[email protected]> Co-authored-by: Skubi <[email protected]> Co-authored-by: swd <[email protected]> Co-authored-by: NotIntense <[email protected]> Co-authored-by: JasKill <[email protected]> Co-authored-by: Ika <[email protected]> Co-authored-by: sanyae2439 <[email protected]> Co-authored-by: Damir <[email protected]> Co-authored-by: sky <[email protected]> Co-authored-by: IRacle <[email protected]> Co-authored-by: Vladislav-CS <[email protected]>
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