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Stable Build 3971

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@0x0ade-bot 0x0ade-bot released this 04 May 19:55

Changes:

  • 4c22a6e Fix .NET Core Everest update detection
  • 02825d7 Continue installation if only Celeste.dll exists
  • 86dd600 WIP: Delete residual .NET Core files
  • 2fda8ed Fix broken Tileset indexer properties
  • 8b8dc98 Make puffer boost fix less aggressive
  • d622dcd Merge pull request #528 from bigkahuna443/bigkahuna443/add-holdable-setspeed
  • 8b79017 Merge pull request #614 from Wartori54/dev
  • 939703c Fix setting the map camera movement bindings too early
  • 7acf2db Merge pull request #610 from Kalobi/pufferboostfixv2
  • 5381477 Disable spurious warnings
See More
  • eebece6 Change Puffer depth to make boosts consistent
  • 07152e2 Revert previous explosion boost leniency fix
  • a6ffcc2 Merge pull request #604 from Kalobi/introstatecheck
  • 86ddffe Merge pull request #606 from Popax21/patch
  • fa6a617 Merge pull request #592 from Kalobi/pufferboostfix
  • 6f023a6 Merge pull request #578 from JaThePlayer/solid-awake-perf-fix
  • 68ac8cb Merge pull request #537 from danesky-jp/dev
  • 5eb4160 Merge pull request #603 from Kalobi/unpatchwalljump
  • cac4265 Merge pull request #607 from microlith57/clearer-blacklist-description
  • 6ab34a1 Merge pull request #596 from caeyo/add_hidemodoptions_command
  • d215656 Merge pull request #600 from AdoHTQ/remove-hardcoded-mountain-camera-panning
  • 193f466 add a line to initial blacklist.txt explaining what it does
  • 009b09b Add SimpleCurve JIT barriers
  • 3b6b530 Fix SimpleCurve.GetLengthParametric
  • 8e7a1ee Fix SimpleCurve patch
  • 4e229e1 Patch SimpleCurve float jank
  • a14b831 Work around MonoModReplace MonoMod bug
  • 3a5677a Patch DreamBlock / MoveTo[X/Y]Naive XNA/FNA jank
  • 26bc53d Fix FinalBossMovingBlock patch
  • 305b447 Fix FinalBossMovingBlock patch movementCounter / JIT barrier
  • 40b913f Some more XNA jank patches
  • d8fe776 Patch FNA float behaviour to behave like XNA
  • 676e719 Add Farewell intros to IsIntroState
  • d063578 Remove redundant WallJump patch
  • 66bfb2e Moves code to set MountainAim to before mod input initialization
  • 97287dc IL patch ExplodeLaunch instead of wrapping
  • e2bad30 Make the debug camera controls also control the slight camera movement on the map.
  • e73f40a Add modoptions command to toggle 'Show Mod Options in Game'
  • 20f63ce Fix explosion boost leniency inconsistency
  • 9e2f7c4 Swap order of operations in Solid.Awake for better performance
  • efa1104 Some more changes in Japanese.txt
  • a45e25c Minor changes in Japanese.txt
  • 4ac47f9 Fix wrong file name for japanese-missing-debug.txt
  • 16a424a Update Japanese localization
  • 7eb9d37 Add speed setters to TheoCrystal + Glider
  • a7ae9c7 Add Holdable SetSpeed

This list of changes was auto generated.