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学习资料
DeZhao-Zhang edited this page Apr 15, 2024
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The blog at the bottom of the sea
cs 468 Geometry Processing Algorithms(CS468: Non-Euclidean Methods in Machine Learning)
Computer Graphics (CMU 15-462/662)
Scratchapixel's set of six short articles
Real-Time Ray-Tracing in WebGPU
- 测绘学报
- 测绘通报
- 地理学报
- 地球信息科学学报
- 遥感学报
- Remote Sensing
- Big Earth Data
- Computers and Geosciences
- Computational Geosciences
- Environment and Planning B: Urban Analytics and City Science
- Journal of Computer Graphics Techniques
- Computer Graphics Forum
- IEEE Transactions on Visualization and Computer Graphics
- ACM Transactions on Graphics