Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Rebalance and rework emplacements #22

Open
wants to merge 8 commits into
base: main
Choose a base branch
from

Conversation

shroobloom
Copy link

@shroobloom shroobloom commented Jan 21, 2025

Grenade Turret:

  • name "40mm HE Turret" -> "40mm Grenade Turret"
  • spread 0 -> 0.15
  • damage 150 -> 100
  • explosion effect size now reflects the actual blast radius better
  • muzzle velocity 35 -> 45

Railcannon Turret:

  • made damage dropoff from the blast radius much more aggressive (internally: swapped "wide" and "tight" explosion multipliers to 0.33 and 0.66 respectively)
  • damage 1188 -> 400

14mm Turret:

  • name "14mm Turret" -> "Anti-Material Turret"
  • explosive to bullet damage ratio 0.66:0.33 -> 0.5:0.5
  • damage 260 -> 128
  • spread 0.005 -> 0.01

Machinegun Turret:

  • name "7.62x39mm Turret" -> "Machinegun Turret"
  • firerate now ramps up overtime the longer you hold it down (3s spinup time, 6s spindown time)
  • added a heat value, if this gets too high the gun stops shooting as fast and starts smoking (7s overheat time, 4s cooldown time)
  • Fire interval 0.03 -> 0.0225
  • Damage 37.5 -> 31.5
  • (^ DPS 1250 -> 1400)
  • added a firing sound akin to a minigun

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant